raysan5
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d6c1159fce
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Corrected typo
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2018-03-11 11:01:58 +01:00 |
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Ray San
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8ace02c2ff
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Added new examples to build...
...and reviewed some details
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2017-10-17 13:30:41 +02:00 |
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raysan5
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c764b3d03e
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Some tweaks
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2017-07-25 18:10:07 +02:00 |
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raysan5
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2679c4ae9b
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Review mesh loading and textures generation
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2017-07-21 09:34:09 +02:00 |
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raysan5
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4c06725461
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Removed useless functions
SetMaterialTexture() and UnsetMaterialTexture()... too shader
dependant...
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2017-07-20 14:27:17 +02:00 |
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raysan5
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76c6f0b1e6
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Working on PBR system
Moved PBR material loading to example, right decision?
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2017-07-19 18:55:32 +02:00 |
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raysan5
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d368403a13
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Working on PBR materials, renamed some data
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2017-07-19 10:09:34 +02:00 |
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Ray
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6546474fa4
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Manual integration of material-pbr into develop
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2017-07-17 00:33:40 +02:00 |
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