Ray
e6bc401c93
WARNING: RENAMED: GetDroppedFiles()
to LoadDroppedFiles()
...
RENAMED: `ClearDroppedFiles()` to `UnloadDroppedFiles()`
2022-06-06 20:39:37 +02:00
Peter0x44
2bb4d36c43
Add missing file extensions for drag-and-drop support ( #2090 )
2021-10-30 23:43:07 +02:00
Ray
7763ccd8ad
Resync .obj models! gitignore was ignoring them!
2021-10-18 23:17:37 +02:00
raysan5
d92531b81d
Rename examples for consistency
2021-10-12 20:23:59 +02:00
Ray
d39d26f275
Update models_loading.c
2021-05-31 18:36:03 +02:00
Ray
e401d5c48e
WARNING: RENAMED: MeshBoundingBox() -> GetMeshBoundingBox()
...
Renamed for consistency with other function in raylib.
2021-05-20 19:24:28 +02:00
Lambert Wang
2545f62565
Added support for additional mouse buttons ( #1753 )
...
* Added support for additional mouse buttons
* Renamed mouse button enum
Co-authored-by: Lambert Wang <lambert.ww@gmail.com>
2021-05-08 18:26:24 +02:00
Ray
dcf52c132f
Remove trail spaces
2021-04-22 18:55:24 +02:00
Ray
07d82a91c5
WARNING: BREAKING: RENAMED: camera.type to camera.projection
2021-03-19 13:56:46 +01:00
Ray
01e28263be
WARNING: VERY BREAKING CHANGE: Renamed some enum values for consistency
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Some enums values have been renamed to be more consistent and also provide a more detailed description:
- ShaderLocationIndex: LOC_VERTEX_POSITION -> SHADER_SHADER_LOC_VERTEX_POSITION
- ShaderUniformDataType: UNIFORM_VEC2 -> SHADER_UNIFORM_VEC2
- MaterialMapType: MAP_ALBEDO -> MATERIAL_MAP_ALBEDO
- PixelFormat: UNCOMPRESSED_GRAYSCALE -> PIXELFORMAT_UNCOMPRESSED_GRAYSCALE
2021-03-14 11:05:51 +01:00
Ray
c247c371c3
REDESIGNED: models_obj_loading > models_loading
2019-09-12 16:25:14 +02:00