Commit graph

236 commits

Author SHA1 Message Date
Alexandre Almeida
f6de0358e1
Disable unused miniaudio features (#3544)
* Disable unused miniaudio features

* Fix mistakes
2023-11-18 20:06:19 +01:00
Ray
f88604e6d5 Reviewed QOA seek PR 2023-10-31 15:54:38 +01:00
veins1
6842012748
Fix QOA seeking (#3494) 2023-10-31 15:48:24 +01:00
Lukas
daf227a185
Fixes a memory leak as a result of creating an AudioBuffer* with the old source.frameCount. This internally allocates memory to the structs data pointer which is then later overridden by the correct sound data of the source sound. (#3458)
Additionally added a volume assignment from old to new as currently there is no way to get the volume of a sound and the AudioBuffer struct is not reachable from user code due to opaque definition.
2023-10-23 18:16:28 +02:00
Alexey Kutepov
d7d04a07a2
[raudio] Implement GetMasterVolume() (#3434)
It feels a little unfinished when you can SetMasterVolume but can't
really Get it. So to finish the symmetry here is the GetMasterVolume
implementation.
2023-10-17 23:35:38 +02:00
Daniil Kisel
5a0d9c8d43
Fix UpdateSound parameter name (#3405) 2023-10-13 19:54:43 +02:00
Ray
f93d0ff9bc Update raudio.c 2023-10-09 11:17:09 +02:00
Le Juez Victor
4d2906b0a5
Move mutex initialization before ma_device_start() (#3325) 2023-09-18 18:50:22 +02:00
Ray
0f447f1fb6 REVIEWED: Data size type consistency between functions #3168 2023-09-02 12:05:34 +02:00
Ray
93f59a6f59 Review tabs and trail-spaces 2023-08-10 22:47:17 +02:00
Ray
42cfabc670 REVIEWED: Old pragma formating 2023-08-09 10:00:26 +02:00
Jeffery Myers
601cadbae6
[AUDIO] Add a function to make an alias of a sound and share it's sample data (#3219)
* Add a function to clone a sound and share data with another sound.

* rename items based on feedback

* PR Feedback, use custom unload for sound alias, not variant of normal sound unloading
2023-08-04 16:40:10 +02:00
Ray
7d68aa6869 REVIEWED: Modules description layout 2023-05-01 14:04:22 +02:00
Ray
838fc7e303 REVIEWED: Some old TODOs 2023-04-22 21:17:53 +02:00
RadsammyT
e2da32e2da
[raudio] Rewritten ExportWaveAsCode() file saving to be more like rtextures ExportImageAsCode() (#3013)
* Update raudio.c

Review `raudio.c`: rewritten `ExportWaveAsCode()` to be more like rtextures.c `ExportImageAsCode()'

* no tab november

accidentally inserted a tab somewhere. corrected it.
2023-04-15 10:58:00 +02:00
Ray
709b14180a Make assets loading extension case insensitive #3008 2023-04-13 23:08:32 +02:00
Jeffery Myers
e57ee9c0e8
Fix warnings in raylib for MSVC (#3004) 2023-04-09 22:42:15 +02:00
Webfra
08670ecea1
Add const qualifier to char * path argument in qoaplay_open() (#2972)
* Add const qualifier to char * path argument
in qoa_open()

* Remove unnecessary cast
2023-03-19 20:34:22 +01:00
Rob Loach
c14c7f0b69
raudio: Fix warning on discarded const qualifier (#2967)
The `qoaplay_open()` function expects a `char *`, but we are passing in a `const char *`. While this works just fine, it does issue a compiler warning when strict:

```
src/raudio.c: In function ‘LoadMusicStream’:
src/raudio.c:1290:45: warning: passing argument 1 of ‘qoaplay_open’ discards ‘const’ qualifier from pointer target type [-Wdiscarded-qualifiers]
 1290 |         qoaplay_desc *ctxQoa = qoaplay_open(fileName);
      |                                             ^~~~~~~~
In file included from src/raudio.c:233:
src/external/qoaplay.c:86:34: note: expected ‘char *’ but argument is of type ‘const char *’
   86 | qoaplay_desc *qoaplay_open(char *path)
      |                            ~~~~~~^~~~
```

This change casts the argument to a `char *` to fix the warning.
2023-03-19 11:16:52 +01:00
veins1
cf04425bc2
Spelling (#2957) 2023-03-14 19:23:17 +01:00
Ray
ab1e246367 REVIEWED: Data types validation 2023-03-07 20:33:45 +01:00
Ray
ae53600d31 WARNING: REMOVED: Multichannel audio support API 2023-03-07 19:54:53 +01:00
Ray
1b873b028f WARNING: REMOVED: Multichannel audio support API
It was quite restrictive and hacky implementation, just load multiple types same sound to play multiple instances.
2023-03-07 19:48:47 +01:00
Ray
aae7ab64c7 Update raudio.c 2023-03-06 13:00:30 +01:00
Ray
68ee0bb8dd ADDED: QOA music streaming (with auxiliar lib)
Some format tweaks
2023-03-06 12:33:49 +01:00
Ray
9614d3353b REVIEWED: QOA audio file export 2023-03-05 13:49:18 +01:00
Ray
5492f52adc Change default threading model for COM objects
It shouldn't matter much but it could avoid some conflicts with other libraries in the future (like `tinyfiledialogs`).
2023-03-05 00:09:56 +01:00
Ray
d5a31168ce REVIEWED: Data validation 2023-02-23 18:08:15 +01:00
hkc
d26a56d4e1
Added mixed audio processor (#2929)
* Use RL_QUADS/RL_TRIANGLES for single-pixel drawing

Addresses problem mentioned in
https://github.com/raysan5/raylib/issues/2744#issuecomment-1273568263
(in short: when drawing pixels using DrawPixel{,V} in camera mode,
upscaled pixel becomes a line instead of bigger pixel)

* [rtextures] Fixed scaling down in ImageTextEx

Closes #2755

* Added global audio processor

* Renamed struct member to follow naming conventions

* Added example for AttachAudioMixedProcessor
2023-02-20 11:13:24 +01:00
Julio C. Galindo
6ae21d6581
Fixed some grammar mistakes and typos. (#2914)
* Fixed some grammar mistakes.

* Fixed some typos.
2023-02-09 13:17:47 +01:00
Ray
e187b693ea Update raudio.c 2023-02-06 11:02:46 +01:00
Ray
1fea266472 Clean trailing spaces 2023-02-05 16:30:23 +01:00
Ray
c91190fc6e Review QOA sound loading -WIP- 2023-02-05 16:28:04 +01:00
Ray
589892af07 Support QOA audio format on ExportWave() -WIP- 2023-02-04 20:27:47 +01:00
Ray
901c4553d2 ADDED: QOA audio format support -WIP- 2023-02-04 20:20:21 +01:00
Ray
d827a65e59 Update external libraries
Switch to official `stb_vorbis.c` instead of using an outdated fork
2023-02-01 11:45:42 +01:00
Rob Loach
83ff7b2466
ADDED: IsShaderReady(), IsImageReady(), IsFontReady(), IsWaveReady(), IsSoundReady(), IsMusicReady() (#2892)
These IsReady() functions provide a method in order to verify whether or not the object was loaded successfully. They're useful to make sure the assets are there prior to using them.
2023-01-27 19:24:03 +01:00
Jeffery Myers
edaca16d7c
Fix warnings in raylib project from MSVC (#2871) 2023-01-20 16:05:19 +01:00
Ray
b59fab7ee6 Update year to 2023 2023-01-01 16:00:56 +01:00
veins1
2872b2fff5
Clear PCM buffer state when closing audio device (#2736)
Fix for #2714
2022-10-02 19:30:26 +02:00
veins1
d70e5cd26b
Small simplifications (#2615) 2022-08-05 12:16:49 +02:00
veins1
82b76149da
GetMusicTimePlayed bug fix (#2614)
GetMusicTimePlayed() was calculated using buffered frames, not played frames.
For example: calling LoadMusicStream->UpdateMusicStream->GetMusicTimePlayed would return non-zero value, even though no music was playing.
2022-08-05 08:36:59 +02:00
Ray
fd191a32ea Remove trailing spaces 2022-08-02 00:36:31 +02:00
veins1
a6b3c8aa1e
Music doesn't stop looping fix (#2605)
This PR fixes a bug when music.looping is set to false but the music continues looping.
Also using proper functions to seek to start of an audio file.
Removed old comment.
2022-08-01 20:07:32 +02:00
veins1
0ef3e4c4d5
Audio looping fix (#2579)
* WAVs looping fix. But broke other formats looping

* Fix audio looping issue

* Follow raylib formatting

* Cast void* to char* to make MSVC compiler happy

Co-authored-by: Ray <raysan5@gmail.com>
2022-07-29 13:10:59 +02:00
Jeffery Myers
e9029d3d00
[CORE] Fix Warnings (#2582)
* Fix raymath warning with floor to floorf

* signed unsigned missmatches
2022-07-19 06:36:03 +02:00
Ray
cccea34c6f Update raudio.c 2022-07-15 19:09:14 +02:00
Ray
8aa105fd5b WARNING: REMOVED: raudio_standalone example
Moved to raudio library repo: https://github.com/raysan5/raudio
2022-07-15 19:05:05 +02:00
Ray
3ebfee5dbc REVIEWED: UpdateMusicStream() #2228
Trying to implement proper looping, independently of frame rate.
2022-07-11 21:19:21 +02:00
Ray
0379b94b7a Minor tweaks 2022-07-11 21:18:31 +02:00