Jon Daniel
db4efbce74
Merge branch 'master' into master
2025-04-13 23:59:57 +02:00
Ray
cc5739a6d7
REVIEWED: Some PRs formating
2025-04-13 20:55:38 +02:00
Jon Daniel
48f9c9c8ff
example resize fixes
2025-02-26 19:12:32 +01:00
Anstro Pleuton
945f181f1d
[examples] Update examples to be consistent ( #4699 )
...
* Update examples inconsistencies
* Happy new years, examples!
* Missed one inconsistency
* Update final few examples inconsistencies
---------
Co-authored-by: Anstro Pleuton <anstropleuton@github.com>
2025-01-18 19:41:56 +01:00
Anthony Carbajal
27e530eb18
update examples with difficulty stars ( #4694 )
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* update examples with difficulty stars
* manual fix script issues
* manual fix script issues
2025-01-17 10:42:30 +01:00
Ray
615ee9d177
REVIEWED: rlLoadFramebuffer()
2024-02-04 12:13:56 +01:00
Ray
3f1e59a7cf
Update copyright to 2024
2024-01-02 20:58:12 +01:00
Ray
022b464b0b
Remove BOM
2023-11-08 20:37:35 +01:00
Jeffery Myers
6cd37e57a6
Fix warnings in visual studio ( #3512 )
2023-11-06 20:31:07 +01:00
MichaelFiber
18e9784c6d
Remove PLATFORM_RPI ( #3232 )
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* Remove PLATFORM_RPI
* remove build artifacts
---------
Co-authored-by: MichaelFiber <michael@cubeofb.org>
Co-authored-by: Ray <raysan5@gmail.com>
2023-09-07 17:42:28 +02:00
Jeffery Myers
9eaed07b77
Make the oribital camera work like it used to (it is not just a copy of third person) ( #2926 )
2023-02-15 17:17:00 +01:00
Ray
547819766f
ADDED: Example project to VS2022 solution
2023-02-14 20:12:53 +01:00
Ray
5ba41e4f7f
REVIEWED: shaders_write_depth
example
2023-01-01 18:31:03 +01:00
BugraAlptekinSari
3cfb9a6e83
[example] Writing into the depth buffer ( #2836 )
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* Add a depth buffer example.
* Fixed a typo
2023-01-01 18:17:28 +01:00