Ray
b0140b876b
REVIEWED: GPU skninning on Web, some gotchas! #4412
2024-10-24 12:25:05 +02:00
Ray
cd845368d8
Update skinning.fs
2024-10-23 23:28:01 +02:00
Ray
79e2be68c2
Reviewed skinning shaders #4412
2024-10-23 00:20:59 +02:00
Ray
b2dca724c7
REVIEWED: skinning shader for GLSL 100 #4412
2024-10-22 10:41:43 +02:00
Daniel Holden
86ead96263
[rmodels] Optional GPU skinning ( #4321 )
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* Added optional GPU skinning
* Added skinned bone matrices support for different file formats.
* Moved new shader locations to end of enum to avoid breaking existing examples. Added gpu skinning on drawing of instanced meshes.
* Added GPU skinning example.
* Removed variable declaration to avoid shadowing warning.
2024-09-20 17:30:37 +02:00
raysan5
fec0ce34c5
Remove trailing spaces
2021-10-19 14:57:12 +02:00
Ray
e0720a0a55
WARNING: REVIEWED: Default shader uniform names
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When a shader is loaded, by default, several locations are tried to be set automatically.
2021-06-25 13:35:43 +02:00
Jeffery Myers
0f10c44578
Fixes gl state after HDR texture functions. ( #1621 )
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Updates skybox demo to show how to do both HDR and non HDR skyboxes
Co-authored-by: Jeffery Myers <JefMyers@blizzard.com>
2021-02-28 23:31:25 +01:00
raysan5
b5d50ee51a
EXAMPLE: models_skybox works on OpenGL ES 2.0
2020-09-18 20:47:39 +02:00
raysan5
b4ff6fdde3
Review skybox shaders
2020-07-10 12:20:57 +02:00
peppemas
0e26d514b8
Fix bug #1270 ( #1282 )
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* Fix bug #1270
Added an argument to the shader in order to flip the texture
* Fix Bug #1270
* Fix bug #1270
2020-06-20 17:55:56 +02:00
raysan5
6bab884d1d
Added note on examples not supporting GLSL100
2020-03-24 12:39:05 +01:00
Ray
245cf2400e
Review shader examples
2019-05-17 20:03:04 +02:00