Ray
3f1e59a7cf
Update copyright to 2024
2024-01-02 20:58:12 +01:00
Ghost
2a2f2b20b8
Fixed bug : touches become sticky ( #2857 )
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Touches became sticky and didn't disappear after using more than 2 fingers, fixed by getting the touch count of how many fingers are on the screen, and only looping through the available/pressed down touch points instead of looping through the maximum touch points.
Tested with more than 10 touch points, and with different MAX points value, working perfectly.
2023-01-14 19:41:42 +01:00
Ray
b59fab7ee6
Update year to 2023
2023-01-01 16:00:56 +01:00
Ray
4a9391ae83
REVIEWED: examples descriptions
2022-07-20 01:28:37 +02:00
Ray
c1b01c0d5d
Added new comment to examples
2022-06-21 19:53:18 +02:00
raysan5
dd6e006d78
Reviewed multitouch example #1988
2021-10-22 11:53:47 +02:00
Lambert Wang
2545f62565
Added support for additional mouse buttons ( #1753 )
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* Added support for additional mouse buttons
* Renamed mouse button enum
Co-authored-by: Lambert Wang <lambert.ww@gmail.com>
2021-05-08 18:26:24 +02:00
Jeffery Myers
e48b9a6da1
[Examples] Warning fixes (pt 1) ( #1668 )
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* Fix some warnings in examples.
* cleanups from review
Co-authored-by: Jeffery Myers <JefMyers@blizzard.com>
2021-03-23 07:51:52 +01:00
Ray
a4ea9f872f
Review "aggregate initializations" #1403
2020-10-05 20:04:33 +02:00
raysan5
c32ae480af
RENAMED: FormatText() -> TextFormat()
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This function was renamed for consistency in raylib 3.0, just unified all examples to use TextFormat() instead of FormatText()
2020-08-16 11:28:15 +02:00
raysan5
6a8e4795da
Update core_input_multitouch.c
2020-05-01 18:16:04 +02:00
Ray
b525039e0a
Review ALL examples
2019-05-20 16:36:42 +02:00
Ray
424d3ca8d9
examples review
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Redesigns, deletes and renames
Also noted authors propertly on contributed examples
2019-05-14 15:34:23 +02:00
Ray
99537efccf
Review some examples
2019-04-12 13:29:53 +02:00