diff --git a/CHANGELOG b/CHANGELOG index 48a291d8b..780f80893 100644 --- a/CHANGELOG +++ b/CHANGELOG @@ -1,10 +1,10 @@ changelog --------- -Current Release: raylib 3.0.0 (01 April 2020) (estimated) +Current Release: raylib 3.0.0 (01 April 2020) ----------------------------------------------- -Release: raylib 3.0 (01 April 2020) (estimated) +Release: raylib 3.0 (01 April 2020) ----------------------------------------------- KEY CHANGES: - Global context states used on all modules. @@ -153,6 +153,7 @@ Detailed changes: [examples] ADDED: shaders_basic_lighting, by @chriscamacho [examples] ADDED: shaders_simple_mask, by @chriscamacho [examples] ADDED: audio_multichannel_sound, by @chriscamacho +[examples] ADDED: shaders_spotlight, by @chriscamacho [examples] RENAMED: text_sprite_font > text_font_spritefont [examples] RENAMED: text_ttf_loading > text_font_filters [examples] RENAMED: text_bmfont_ttf > text_font_loading @@ -161,6 +162,7 @@ Detailed changes: [examples] REVIEWED: models_obj_loading > models_loading [examples] REVIEWED: models_materials_pbr, shader issues [examples] REVIEWED: core_window_letterbox, detailed explanation, by @jotac0 +[examples] REVIEWED: core_window_letterbox, virtual mouse, by @anatagawa [games] ADDED: GGJ2020 game - RE-PAIR [*] Misc fixes and tweaks, by @yaram, @oraoto, @zatherz, @piecedigital, @Shylie [*] Update ALL supported projects (Notepad++, VS2017)