Renamed function for consistency

This commit is contained in:
raysan5 2016-05-03 19:27:06 +02:00
parent 8301980ba8
commit fd67e31f63
3 changed files with 4 additions and 4 deletions

View file

@ -43,7 +43,7 @@ int main()
UpdateCamera(&camera); // Update internal camera and our camera
// Calculate cube screen space position (with a little offset to be in top)
cubeScreenPosition = WorldToScreen((Vector3){cubePosition.x, cubePosition.y + 2.5f, cubePosition.z}, camera);
cubeScreenPosition = GetWorldToScreen((Vector3){cubePosition.x, cubePosition.y + 2.5f, cubePosition.z}, camera);
//----------------------------------------------------------------------------------
// Draw