replace hardcoded number of mouse buttons with MAX_MOUSE_BUTTONS (#2076)
This commit is contained in:
parent
ae13f438ba
commit
fcc6a61d9e
1 changed files with 2 additions and 2 deletions
|
@ -4718,7 +4718,7 @@ void PollInputEvents(void)
|
|||
// Register previous mouse states
|
||||
CORE.Input.Mouse.previousWheelMove = CORE.Input.Mouse.currentWheelMove;
|
||||
CORE.Input.Mouse.currentWheelMove = 0.0f;
|
||||
for (int i = 0; i < 3; i++)
|
||||
for (int i = 0; i < MAX_MOUSE_BUTTONS; i++)
|
||||
{
|
||||
CORE.Input.Mouse.previousButtonState[i] = CORE.Input.Mouse.currentButtonState[i];
|
||||
CORE.Input.Mouse.currentButtonState[i] = CORE.Input.Mouse.currentButtonStateEvdev[i];
|
||||
|
@ -4742,7 +4742,7 @@ void PollInputEvents(void)
|
|||
for (int i = 0; i < MAX_KEYBOARD_KEYS; i++) CORE.Input.Keyboard.previousKeyState[i] = CORE.Input.Keyboard.currentKeyState[i];
|
||||
|
||||
// Register previous mouse states
|
||||
for (int i = 0; i < 3; i++) CORE.Input.Mouse.previousButtonState[i] = CORE.Input.Mouse.currentButtonState[i];
|
||||
for (int i = 0; i < MAX_MOUSE_BUTTONS; i++) CORE.Input.Mouse.previousButtonState[i] = CORE.Input.Mouse.currentButtonState[i];
|
||||
|
||||
// Register previous mouse wheel state
|
||||
CORE.Input.Mouse.previousWheelMove = CORE.Input.Mouse.currentWheelMove;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue