diff --git a/src/rshapes.c b/src/rshapes.c index 058c96863..e9a84834e 100644 --- a/src/rshapes.c +++ b/src/rshapes.c @@ -2233,9 +2233,10 @@ bool CheckCollisionCircles(Vector2 center1, float radius1, Vector2 center2, floa float dx = center2.x - center1.x; // X distance between centers float dy = center2.y - center1.y; // Y distance between centers - float distance = sqrtf(dx*dx + dy*dy); // Distance between centers + float distanceSquared = dx * dx + dy * dy; // Distance between centers squared + float radiusSum = radius1 + radius2; - if (distance <= (radius1 + radius2)) collision = true; + collision = (distanceSquared <= (radiusSum * radiusSum)); return collision; }