Review standard lighting sample -WIP-

It's broken.
This commit is contained in:
Ray 2018-12-16 00:35:30 +01:00
parent 7d81e673ed
commit f9e4faff09
2 changed files with 12 additions and 16 deletions

View file

@ -1,14 +1,14 @@
#version 330
in vec3 vertexPosition;
in vec3 vertexNormal;
in vec2 vertexTexCoord;
in vec3 vertexNormal;
in vec4 vertexColor;
out vec3 fragPosition;
out vec2 fragTexCoord;
out vec4 fragColor;
out vec3 fragNormal;
out vec4 fragColor;
uniform mat4 mvp;
@ -16,8 +16,8 @@ void main()
{
fragPosition = vertexPosition;
fragTexCoord = vertexTexCoord;
fragColor = vertexColor;
fragNormal = vertexNormal;
fragColor = vertexColor;
gl_Position = mvp*vec4(vertexPosition, 1.0);
}