diff --git a/.gitignore b/.gitignore index 331d062da..65b3020cf 100644 --- a/.gitignore +++ b/.gitignore @@ -132,3 +132,8 @@ build # Ignore Android generated files and folders templates/android_project/output + +# Ignore GNU global tags +GPATH +GRTAGS +GTAGS diff --git a/.travis.yml b/.travis.yml index af381d5bb..ea51039ed 100644 --- a/.travis.yml +++ b/.travis.yml @@ -41,7 +41,7 @@ before_install: script: - mkdir build - cd build - - cmake -DMACOS_FATLIB=ON -DSTATIC_RAYLIB=ON -DSHARED_RAYLIB=$SHARED -DBUILD_EXAMPLES=OFF -DBUILD_GAMES=OFF .. + - cmake -DMACOS_FATLIB=ON -DSTATIC_RAYLIB=ON -DSHARED_RAYLIB=$SHARED .. - make - make package diff --git a/examples/CMakeLists.txt b/examples/CMakeLists.txt index 354a13735..96ce37e01 100644 --- a/examples/CMakeLists.txt +++ b/examples/CMakeLists.txt @@ -7,9 +7,20 @@ include("../utils.cmake") # TODO `build` directory should maybe be something else... # TODO place somewhere else? include_directories("../build/release") +include_directories("../src/external") +include_directories("../src/external/glfw/include") # Get the sources together -set(example_dirs audio core models others physac shaders text texutures) +set(example_dirs audio core models others shaders text texutures) +set(CMAKE_REQUIRED_DEFINITIONS -D_POSIX_C_SOURCE=199309L) + include(CheckSymbolExists) + check_symbol_exists(CLOCK_MONOTONIC time.h HAVE_CLOCK_MONOTONIC) + check_symbol_exists(QueryPerformanceCounter windows.h HAVE_QPC) +set(CMAKE_REQUIRED_DEFINITIONS) +if(HAVE_QPC OR HAVE_CLOCK_MONOTONIC) + set(example_dirs ${example_dirs} physac) +endif() + set(example_sources) set(example_resources) foreach(example_dir ${example_dirs}) @@ -22,6 +33,14 @@ foreach(example_dir ${example_dirs}) list(APPEND example_resources ${resources}) endforeach() +include(CheckIncludeFiles) +check_include_files(OVR_CAPI_GL.h HAVE_OCULUS_CAPI) +if(NOT HAVE_OCULUS_CAPI) + list(REMOVE_ITEM example_sources ${CMAKE_CURRENT_SOURCE_DIR}/others/oculus_rift.c) +endif() +list(REMOVE_ITEM example_sources ${CMAKE_CURRENT_SOURCE_DIR}/others/standard_lighting.c) + + # Do each example foreach(example_source ${example_sources}) # Create the basename for the example diff --git a/examples/others/audio_standalone.c b/examples/others/audio_standalone.c index 0a09c988f..97c3fd0d3 100644 --- a/examples/others/audio_standalone.c +++ b/examples/others/audio_standalone.c @@ -26,14 +26,11 @@ ********************************************************************************************/ #include +#include "audio.h" #if defined(_WIN32) #include // Windows only, no stardard library -#endif - -#include "audio.h" - -#if defined(__linux__) +#else #include #include #include diff --git a/games/wave_collector/wave_collector.c b/games/wave_collector/wave_collector.c index d4ce33d98..e28c0b847 100644 --- a/games/wave_collector/wave_collector.c +++ b/games/wave_collector/wave_collector.c @@ -63,7 +63,7 @@ static void UpdateDrawFrame(void); // Update and Draw one frame #if defined(PLATFORM_ANDROID) void android_main(struct android_app *app) #else -int main(void) +int main(int argc, char *argv[]) #endif { // Initialization @@ -315,4 +315,4 @@ static void UpdateDrawFrame(void) EndDrawing(); //---------------------------------------------------------------------------------- -} \ No newline at end of file +} diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index 47938030a..47bee1ce4 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -51,7 +51,7 @@ if(${PLATFORM} MATCHES "Desktop") if(APPLE) set(GRAPHICS "GRAPHICS_API_OPENGL_33") set_source_files_properties(rglfw.c PROPERTIES COMPILE_FLAGS "-x objective-c") - link_libraries("-framework CoreFoundation -framework Cocoa -framework IOKit -framework CoreVideo") + link_libraries("${LIBS_PRIVATE}") elseif(WIN32) add_definitions(-D_CRT_SECURE_NO_WARNINGS) endif() diff --git a/utils.cmake b/utils.cmake index 54221b9c1..84c73fe2a 100644 --- a/utils.cmake +++ b/utils.cmake @@ -12,8 +12,12 @@ if(APPLE) find_library(OPENGL_LIBRARY OpenGL) find_library(OPENAL_LIBRARY OpenAL) find_library(COCOA_LIBRARY Cocoa) + find_library(IOKIT_LIBRARY IOKit) + find_library(COREFOUNDATION_LIBRARY CoreFoundation) + find_library(COREVIDEO_LIBRARY CoreVideo) - set(LIBS_PRIVATE ${OPENGL_LIBRARY} ${OPENAL_LIBRARY} ${COCOA_LIBRARY}) + set(LIBS_PRIVATE ${OPENGL_LIBRARY} ${OPENAL_LIBRARY} ${COCOA_LIBRARY} + ${IOKIT_LIBRARY} ${COREFOUNDATION_LIBRARY} ${COREVIDEO_LIBRARY}) elseif(LINUX) # Elsewhere (such as Linux), need `-lopenal -lGL`, etc... set(LIBS_PRIVATE @@ -27,10 +31,10 @@ endif() # Do the linking for executables that are meant to link raylib function(link_libraries_to_executable executable) - # Link the libraries - target_link_libraries(${executable} ${LIBS_PRIVATE}) - # And raylib target_link_libraries(${executable} raylib) + + # Link the libraries + target_link_libraries(${executable} ${LIBS_PRIVATE}) endfunction()