RENAMED: LoadDefaultFont() -> LoadFontDefault()
Renamed internal function for consistency with similar functions.
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2 changed files with 9 additions and 9 deletions
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@ -91,8 +91,8 @@ static Font LoadBMFont(const char *fileName); // Load a BMFont file (AngelCo
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#endif
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#if defined(SUPPORT_DEFAULT_FONT)
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extern void LoadDefaultFont(void);
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extern void UnloadDefaultFont(void);
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extern void LoadFontDefault(void);
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extern void UnloadFontDefault(void);
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#endif
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//----------------------------------------------------------------------------------
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@ -101,7 +101,7 @@ extern void UnloadDefaultFont(void);
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#if defined(SUPPORT_DEFAULT_FONT)
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// Load raylib default font
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extern void LoadDefaultFont(void)
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extern void LoadFontDefault(void)
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{
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#define BIT_CHECK(a,b) ((a) & (1u << (b)))
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@ -246,7 +246,7 @@ extern void LoadDefaultFont(void)
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}
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// Unload raylib default font
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extern void UnloadDefaultFont(void)
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extern void UnloadFontDefault(void)
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{
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UnloadTexture(defaultFont.texture);
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RL_FREE(defaultFont.chars);
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