diff --git a/README.md b/README.md index 5c6e27094..6b646502c 100644 --- a/README.md +++ b/README.md @@ -29,25 +29,49 @@ Ready to learn? Jump to [code examples!](http://www.raylib.com/examples.html) features -------- - - **NO external dependencies**, all required libraries are bundled into raylib + - **NO external dependencies**, all required libraries are [bundled into raylib](https://github.com/raysan5/raylib/tree/master/src/external) - Multiple platforms supported: **Windows, Linux, MacOS, RPI, Android, HTML5... and more!** - Written in plain C code (C99) in PascalCase/camelCase notation - Hardware accelerated with OpenGL (**1.1, 2.1, 3.3 or ES 2.0**) - **Unique OpenGL abstraction layer** (usable as standalone module): [rlgl](https://github.com/raysan5/raylib/blob/master/src/rlgl.h) - Multiple **Fonts** formats supported (TTF, XNA fonts, AngelCode fonts) - - Outstanding texture formats support, including compressed formats (DXT, ETC, ASTC) + - Multiple texture formats supported, including **compressed formats** (DXT, ETC, ASTC) - **Full 3D support**, including 3D Shapes, Models, Billboards, Heightmaps and more! - Flexible Materials system, supporting classic maps and **PBR maps** - - **Animated 3D models** supported (skeletal bones animation) + - **Animated 3D models** supported (skeletal bones animation) (IQM, glTF) - Shaders support, including model and **postprocessing** shaders. - **Powerful math module** for Vector, Matrix and Quaternion operations: [raymath](https://github.com/raysan5/raylib/blob/master/src/raymath.h) - Audio loading and playing with streaming support (WAV, OGG, MP3, FLAC, XM, MOD) - **VR stereo rendering** support with configurable HMD device parameters - Huge examples collection with [+120 code examples](https://github.com/raysan5/raylib/tree/master/examples)! - Bindings to [+50 programming languages](https://github.com/raysan5/raylib/blob/master/BINDINGS.md)! - - Free and open source. + - **Free and open source**. -raylib uses internally several libraries for window/graphics/inputs management and also to support different fileformats loading and saving, all those libraries are embedded with raylib and available in [src/external](https://github.com/raysan5/raylib/tree/master/src/external) directory. Check [raylib dependencies](https://github.com/raysan5/raylib/wiki/raylib-dependencies) page on [raylib Wiki](https://github.com/raysan5/raylib/wiki) for a detailed list. +raylib uses internally some libraries for window/graphics/inputs management and also to support different fileformats loading, all those libraries are embedded with raylib and are available in [src/external](https://github.com/raysan5/raylib/tree/master/src/external) directory. Check [raylib dependencies](https://github.com/raysan5/raylib/wiki/raylib-dependencies) on [raylib Wiki](https://github.com/raysan5/raylib/wiki) for a detailed list. + +basic example +-------------- +This is a basic raylib example, it creates a window and it draws the text `"Congrats! You created your first window!"` in the middle of the screen. This example can be seen [running live in web here](https://www.raylib.com/examples/web/core/loader.html?name=core_basic_window). +```c +#include "raylib.h" + +int main(void) +{ + InitWindow(800, 450, "raylib [core] example - basic window"); + + while (!WindowShouldClose()) + { + BeginDrawing(); + ClearBackground(RAYWHITE); + DrawText("Congrats! You created your first window!", 190, 200, 20, LIGHTGRAY); + EndDrawing(); + } + + CloseWindow(); + + return 0; +} +``` build and installation ----------------------