Reviewed latest PR formatting

This commit is contained in:
Ray 2021-10-10 22:38:58 +02:00
parent 7c36f3f6b8
commit f8719e7ec3

View file

@ -2185,14 +2185,14 @@ void BeginScissorMode(int x, int y, int width, int height)
rlEnableScissorTest(); rlEnableScissorTest();
if ((CORE.Window.flags & FLAG_WINDOW_HIGHDPI) > 0) { if ((CORE.Window.flags & FLAG_WINDOW_HIGHDPI) > 0)
{
Vector2 scale = GetWindowScaleDPI(); Vector2 scale = GetWindowScaleDPI();
rlScissor(
x * scale.x, rlScissor(x*scale.x, CORE.Window.currentFbo.height - (y + height)*scale.y, width*scale.x, height*scale.y);
CORE.Window.currentFbo.height - (y + height) * scale.y, }
width * scale.x, else
height * scale.y); {
} else {
rlScissor(x, CORE.Window.currentFbo.height - (y + height), width, height); rlScissor(x, CORE.Window.currentFbo.height - (y + height), width, height);
} }
} }
@ -4919,11 +4919,15 @@ static void WindowSizeCallback(GLFWwindow *window, int width, int height)
CORE.Window.screen.width = width; CORE.Window.screen.width = width;
CORE.Window.screen.height = height; CORE.Window.screen.height = height;
#else #else
if ((CORE.Window.flags & FLAG_WINDOW_HIGHDPI) > 0) { if ((CORE.Window.flags & FLAG_WINDOW_HIGHDPI) > 0)
{
Vector2 windowScaleDPI = GetWindowScaleDPI(); Vector2 windowScaleDPI = GetWindowScaleDPI();
CORE.Window.screen.width = width/windowScaleDPI.x; CORE.Window.screen.width = width/windowScaleDPI.x;
CORE.Window.screen.height = height/windowScaleDPI.y; CORE.Window.screen.height = height/windowScaleDPI.y;
} else { }
else
{
CORE.Window.screen.width = width; CORE.Window.screen.width = width;
CORE.Window.screen.height = height; CORE.Window.screen.height = height;
} }