Audio issues solved... Audio Works!

This commit is contained in:
raysan5 2013-12-01 12:34:31 +01:00
parent ac31ce148f
commit f79beffc34
7 changed files with 88 additions and 72 deletions

View file

@ -2,6 +2,8 @@
*
* raylib example 08 - Audio loading and playing
*
* NOTE: This example requires OpenAL32 dll installed (or in the same folder)
*
* This example has been created using raylib 1.0 (www.raylib.com)
* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
*
@ -22,7 +24,7 @@ int main()
InitAudioDevice(); // Initialize audio device
Sound fx = LoadSound("resources/coin.wav"); // Load WAV audio file
Sound fx = LoadSound("resources/weird.wav"); // Load WAV audio file
//--------------------------------------------------------------------------------------
// Main game loop

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