Enable GetWindowHandle() on macOS (#2915)

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Nikolas 2023-02-07 22:18:14 +01:00 committed by GitHub
parent e187b693ea
commit f784961b9c
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@ -242,6 +242,7 @@
#include <unistd.h> // Required for: usleep() #include <unistd.h> // Required for: usleep()
//#define GLFW_EXPOSE_NATIVE_COCOA // WARNING: Fails due to type redefinition //#define GLFW_EXPOSE_NATIVE_COCOA // WARNING: Fails due to type redefinition
void *glfwGetCocoaWindow(GLFWwindow* handle);
#include "GLFW/glfw3native.h" // Required for: glfwGetCocoaWindow() #include "GLFW/glfw3native.h" // Required for: glfwGetCocoaWindow()
#endif #endif
@ -1677,7 +1678,7 @@ void *GetWindowHandle(void)
#endif #endif
#if defined(__APPLE__) #if defined(__APPLE__)
// NOTE: Returned handle is: (objc_object *) // NOTE: Returned handle is: (objc_object *)
return NULL; // TODO: return (void *)glfwGetCocoaWindow(window); return (void *)glfwGetCocoaWindow(CORE.Window.handle);
#endif #endif
return NULL; return NULL;