Added additional charsPadding initialization #1432
This commit is contained in:
parent
5f690819e7
commit
f5b4656801
1 changed files with 5 additions and 1 deletions
|
@ -128,7 +128,8 @@ extern void LoadFontDefault(void)
|
|||
// NOTE: Using UTF8 encoding table for Unicode U+0000..U+00FF Basic Latin + Latin-1 Supplement
|
||||
// Ref: http://www.utf8-chartable.de/unicode-utf8-table.pl
|
||||
|
||||
defaultFont.charsCount = 224; // Number of chars included in our default font
|
||||
defaultFont.charsCount = 224; // Number of chars included in our default font
|
||||
defaultFont.charsPadding = 0; // Characters padding
|
||||
|
||||
// Default font is directly defined here (data generated from a sprite font image)
|
||||
// This way, we reconstruct Font without creating large global variables
|
||||
|
@ -448,6 +449,7 @@ Font LoadFontFromImage(Image image, Color key, int firstChar)
|
|||
|
||||
font.texture = LoadTextureFromImage(fontClear); // Convert processed image to OpenGL texture
|
||||
font.charsCount = index;
|
||||
font.charsPadding = 0;
|
||||
|
||||
// We got tempCharValues and tempCharsRecs populated with chars data
|
||||
// Now we move temp data to sized charValues and charRecs arrays
|
||||
|
@ -491,6 +493,7 @@ Font LoadFontFromMemory(const char *fileType, const unsigned char *fileData, int
|
|||
{
|
||||
font.baseSize = fontSize;
|
||||
font.charsCount = (charsCount > 0)? charsCount : 95;
|
||||
font.charsPadding = 0;
|
||||
font.chars = LoadFontData(fileData, dataSize, font.baseSize, fontChars, font.charsCount, FONT_DEFAULT);
|
||||
|
||||
if (font.chars != NULL)
|
||||
|
@ -1823,6 +1826,7 @@ static Font LoadBMFont(const char *fileName)
|
|||
// Fill font characters info data
|
||||
font.baseSize = fontSize;
|
||||
font.charsCount = charsCount;
|
||||
font.charsPadding = 0;
|
||||
font.chars = (CharInfo *)RL_MALLOC(charsCount*sizeof(CharInfo));
|
||||
font.recs = (Rectangle *)RL_MALLOC(charsCount*sizeof(Rectangle));
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue