Review gif recording (simplified)
This commit is contained in:
parent
90f3f870c2
commit
f54501a355
2 changed files with 136 additions and 155 deletions
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@ -328,7 +328,6 @@ static char configFlags = 0; // Configuration flags (bit based)
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static bool showLogo = false; // Track if showing logo at init is enabled
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#if defined(SUPPORT_GIF_RECORDING)
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static GifWriter gifWriter;
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static int gifFramesCounter = 0;
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static bool gifRecording = false;
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#endif
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@ -538,7 +537,7 @@ void CloseWindow(void)
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#if defined(SUPPORT_GIF_RECORDING)
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if (gifRecording)
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{
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GifEnd(&gifWriter);
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GifEnd();
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gifRecording = false;
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}
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#endif
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@ -807,7 +806,7 @@ void EndDrawing(void)
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// Get image data for the current frame (from backbuffer)
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// NOTE: This process is very slow... :(
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unsigned char *screenData = rlglReadScreenPixels(screenWidth, screenHeight);
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GifWriteFrame(&gifWriter, screenData, screenWidth, screenHeight, 10, 8, false);
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GifWriteFrame(screenData, screenWidth, screenHeight, 10, 8, false);
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free(screenData); // Free image data
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}
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@ -2454,7 +2453,7 @@ static void KeyCallback(GLFWwindow *window, int key, int scancode, int action, i
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{
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if (gifRecording)
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{
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GifEnd(&gifWriter);
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GifEnd();
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gifRecording = false;
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TraceLog(INFO, "End animated GIF recording");
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@ -2466,7 +2465,7 @@ static void KeyCallback(GLFWwindow *window, int key, int scancode, int action, i
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// NOTE: delay represents the time between frames in the gif, if we capture a gif frame every
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// 10 game frames and each frame trakes 16.6ms (60fps), delay between gif frames should be ~16.6*10.
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GifBegin(&gifWriter, FormatText("screenrec%03i.gif", screenshotCounter), screenWidth, screenHeight, (int)(GetFrameTime()*10.0f), 8, false);
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GifBegin(FormatText("screenrec%03i.gif", screenshotCounter), screenWidth, screenHeight, (int)(GetFrameTime()*10.0f), 8, false);
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screenshotCounter++;
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TraceLog(INFO, "Begin animated GIF recording: %s", FormatText("screenrec%03i.gif", screenshotCounter));
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278
src/external/gif.h
vendored
278
src/external/gif.h
vendored
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@ -55,7 +55,6 @@
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#define GIF_H
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#include <stdio.h> // Required for: FILE
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#include <stdint.h> // Required for for integer typedefs
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//#define GIF_STATIC
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#ifdef GIF_STATIC
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@ -68,33 +67,14 @@
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#endif
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#endif
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//----------------------------------------------------------------------------------
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// Defines and Macros
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//----------------------------------------------------------------------------------
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//#define MAX_RESOURCES_SUPPORTED 256
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//----------------------------------------------------------------------------------
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// Types and Structures Definition
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//----------------------------------------------------------------------------------
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typedef struct GifWriter {
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FILE *f;
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uint8_t *oldImage;
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bool firstFrame;
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} GifWriter;
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//----------------------------------------------------------------------------------
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// Global variables
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//----------------------------------------------------------------------------------
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//...
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//----------------------------------------------------------------------------------
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// Module Functions Declaration
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//----------------------------------------------------------------------------------
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// NOTE: By default use bitDepth = 8, dither = false
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GIFDEF bool GifBegin(GifWriter *writer, const char *filename, uint32_t width, uint32_t height, uint32_t delay, int32_t bitDepth, bool dither);
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GIFDEF bool GifWriteFrame(GifWriter *writer, const uint8_t *image, uint32_t width, uint32_t height, uint32_t delay, int bitDepth, bool dither);
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GIFDEF bool GifEnd(GifWriter *writer);
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GIFDEF bool GifBegin(const char *filename, unsigned int width, unsigned int height, unsigned int delay, unsigned int bitDepth, bool dither);
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GIFDEF bool GifWriteFrame(const unsigned char *image, unsigned int width, unsigned int height, unsigned int delay, int bitDepth, bool dither);
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GIFDEF bool GifEnd();
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#endif // GIF_H
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@ -109,7 +89,6 @@ GIFDEF bool GifEnd(GifWriter *writer);
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#include <stdio.h> // Required for: FILE, fopen(), fclose()
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#include <string.h> // Required for: memcpy()
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#include <stdint.h> // Required for for integer typedefs
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// Define these macros to hook into a custom memory allocator.
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// GIF_TEMP_MALLOC and GIF_TEMP_FREE will only be called in stack fashion - frees in the reverse order of mallocs
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@ -146,26 +125,26 @@ GIFDEF bool GifEnd(GifWriter *writer);
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typedef struct GifPalette {
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int bitDepth;
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uint8_t r[256];
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uint8_t g[256];
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uint8_t b[256];
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unsigned char r[256];
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unsigned char g[256];
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unsigned char b[256];
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// k-d tree over RGB space, organized in heap fashion
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// i.e. left child of node i is node i*2, right child is node i*2 + 1
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// nodes 256-511 are implicitly the leaves, containing a color
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uint8_t treeSplitElt[255];
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uint8_t treeSplit[255];
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unsigned char treeSplitElt[255];
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unsigned char treeSplit[255];
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} GifPalette;
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// Simple structure to write out the LZW-compressed
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// portion of the imageone bit at a time
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typedef struct GifBitStatus {
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uint8_t bitIndex; // how many bits in the partial byte written so far
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uint8_t byte; // current partial byte
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unsigned char bitIndex; // how many bits in the partial byte written so far
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unsigned char byte; // current partial byte
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uint32_t chunkIndex;
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uint8_t chunk[256]; // bytes are written in here until we have 256 of them, then written to the file
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unsigned int chunkIndex;
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unsigned char chunk[256]; // bytes are written in here until we have 256 of them, then written to the file
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} GifBitStatus;
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// The LZW dictionary is a 256-ary tree constructed
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@ -177,109 +156,111 @@ typedef struct GifLzwNode {
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//----------------------------------------------------------------------------------
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// Global Variables Definition
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//----------------------------------------------------------------------------------
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const int kGifTransIndex = 0;
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const int gifTransparentIndex = 0; // Transparent color index
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static FILE *gifFile;
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unsigned char *gifFrame;
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//----------------------------------------------------------------------------------
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// Module specific Functions Declaration
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//----------------------------------------------------------------------------------
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static void GifGetClosestPaletteColor(GifPalette *pPal, int r, int g, int b, int *bestInd, int *bestDiff, int treeRoot);
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static void GifSwapPixels(uint8_t *image, int pixA, int pixB);
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static int GifPartition(uint8_t *image, const int left, const int right, const int elt, int pivotIndex);
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static void GifPartitionByMedian(uint8_t *image, int left, int right, int com, int neededCenter);
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static void GifSplitPalette(uint8_t *image, int numPixels, int firstElt, int lastElt, int splitElt, int splitDist, int treeNode, bool buildForDither, GifPalette *pal);
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static int GifPickChangedPixels(const uint8_t *lastFrame, uint8_t *frame, int numPixels);
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static void GifMakePalette(const uint8_t *lastFrame, const uint8_t *nextFrame, uint32_t width, uint32_t height, int bitDepth, bool buildForDither, GifPalette *pPal);
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static void GifDitherImage(const uint8_t *lastFrame, const uint8_t *nextFrame, uint8_t *outFrame, uint32_t width, uint32_t height, GifPalette *pPal);
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static void GifThresholdImage(const uint8_t *lastFrame, const uint8_t *nextFrame, uint8_t *outFrame, uint32_t width, uint32_t height, GifPalette *pPal);
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static void GifWriteBit(GifBitStatus *stat, uint32_t bit);
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static void GifSwapPixels(unsigned char *image, int pixA, int pixB);
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static int GifPartition(unsigned char *image, const int left, const int right, const int elt, int pivotIndex);
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static void GifPartitionByMedian(unsigned char *image, int left, int right, int com, int neededCenter);
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static void GifSplitPalette(unsigned char *image, int numPixels, int firstElt, int lastElt, int splitElt, int splitDist, int treeNode, bool buildForDither, GifPalette *pal);
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static int GifPickChangedPixels(const unsigned char *lastFrame, unsigned char *frame, int numPixels);
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static void GifMakePalette(const unsigned char *lastFrame, const unsigned char *nextFrame, unsigned int width, unsigned int height, int bitDepth, bool buildForDither, GifPalette *pPal);
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static void GifDitherImage(const unsigned char *lastFrame, const unsigned char *nextFrame, unsigned char *outFrame, unsigned int width, unsigned int height, GifPalette *pPal);
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static void GifThresholdImage(const unsigned char *lastFrame, const unsigned char *nextFrame, unsigned char *outFrame, unsigned int width, unsigned int height, GifPalette *pPal);
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static void GifWriteBit(GifBitStatus *stat, unsigned int bit);
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static void GifWriteChunk(FILE *f, GifBitStatus *stat);
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static void GifWriteCode(FILE *f, GifBitStatus *stat, uint32_t code, uint32_t length);
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static void GifWriteCode(FILE *f, GifBitStatus *stat, unsigned int code, unsigned int length);
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static void GifWritePalette(const GifPalette *pPal, FILE *f);
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static void GifWriteLzwImage(FILE *f, uint8_t *image, uint32_t left, uint32_t top, uint32_t width, uint32_t height, uint32_t delay, GifPalette *pPal);
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static void GifWriteLzwImage(FILE *f, unsigned char *image, unsigned int left, unsigned int top, unsigned int width, unsigned int height, unsigned int delay, GifPalette *pPal);
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//----------------------------------------------------------------------------------
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// Module Functions Definition
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//----------------------------------------------------------------------------------
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// Creates a gif file.
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// The input GIFWriter is assumed to be uninitialized.
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// Creates a gif file
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// NOTE: Initializes internal file pointer (only one gif recording at a time)
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// The delay value is the time between frames in hundredths of a second - note that not all viewers pay much attention to this value.
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GIFDEF bool GifBegin(GifWriter *writer, const char *filename, uint32_t width, uint32_t height, uint32_t delay, int32_t bitDepth, bool dither)
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GIFDEF bool GifBegin(const char *filename, unsigned int width, unsigned int height, unsigned int delay, unsigned int bitDepth, bool dither)
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{
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#if _MSC_VER >= 1400
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writer->f = 0;
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fopen_s(&writer->f, filename, "wb");
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gifFile = 0;
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fopen_s(&gifFile, filename, "wb");
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#else
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writer->f = fopen(filename, "wb");
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gifFile = fopen(filename, "wb");
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#endif
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if (!writer->f) return false;
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writer->firstFrame = true;
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if (!gifFile) return false;
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// allocate
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writer->oldImage = (uint8_t*)GIF_MALLOC(width*height*4);
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// Allocate space for one gif frame
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gifFrame = (unsigned char *)GIF_MALLOC(width*height*4);
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fputs("GIF89a", writer->f);
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// GIF Header
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fputs("GIF89a",gifFile);
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// screen descriptor
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fputc(width & 0xff, writer->f);
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fputc((width >> 8) & 0xff, writer->f);
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fputc(height & 0xff, writer->f);
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fputc((height >> 8) & 0xff, writer->f);
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// Reference: http://www.onicos.com/staff/iz/formats/gif.html
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fputc(0xf0, writer->f); // there is an unsorted global color table of 2 entries
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fputc(0, writer->f); // background color
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fputc(0, writer->f); // pixels are square (we need to specify this because it's 1989)
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// GIF Screen Descriptor
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fputc(width & 0xff, gifFile);
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fputc((width >> 8) & 0xff, gifFile); // Screen width (2 byte)
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fputc(height & 0xff, gifFile);
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fputc((height >> 8) & 0xff, gifFile); // Screen height (2 byte)
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// now the "global" palette (really just a dummy palette)
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// color 0: black
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fputc(0, writer->f);
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fputc(0, writer->f);
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fputc(0, writer->f);
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// color 1: also black
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fputc(0, writer->f);
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fputc(0, writer->f);
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fputc(0, writer->f);
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fputc(0xf0, gifFile); // Color table flags: unsorted global color table of 2 entries (1 byte, bit-flags)
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fputc(0, gifFile); // Background color index
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fputc(0, gifFile); // Pixel Aspect Ratio (square, we need to specify this because it's 1989)
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// GIF Global Color table (just a dummy palette)
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// Color 0: black
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fputc(0, gifFile);
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fputc(0, gifFile);
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fputc(0, gifFile);
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// Color 1: also black
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fputc(0, gifFile);
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fputc(0, gifFile);
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fputc(0, gifFile);
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if (delay != 0)
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{
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// animation header
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fputc(0x21, writer->f); // extension
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fputc(0xff, writer->f); // application specific
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fputc(11, writer->f); // length 11
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fputs("NETSCAPE2.0", writer->f); // yes, really
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fputc(3, writer->f); // 3 bytes of NETSCAPE2.0 data
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// Application Extension Block (19 bytes long)
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fputc(0x21, gifFile); // GIF Extension code
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fputc(0xff, gifFile); // Application Extension Label
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fputc(11, gifFile); // Length of Application Block (11 byte)
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fputs("NETSCAPE2.0", gifFile); // Application Identifier (Netscape 2.0 block)
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fputc(1, writer->f); // JUST BECAUSE
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fputc(0, writer->f); // loop infinitely (byte 0)
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fputc(0, writer->f); // loop infinitely (byte 1)
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fputc(0x03, gifFile); // Length of Data Sub-Block (3 bytes)
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fputc(0x01, gifFile); // 0x01
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fputc(0x00, gifFile); // This specifies the number of times,
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fputc(0x00, gifFile); // the loop should be executed (infinitely)
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fputc(0, writer->f); // block terminator
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fputc(0x00, gifFile); // Data Sub-Block Terminator.
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}
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return true;
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}
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// Writes out a new frame to a GIF in progress.
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// The GIFWriter should have been created by GIFBegin.
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// NOTE: gifFile should have been initialized with GifBegin()
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// AFAIK, it is legal to use different bit depths for different frames of an image -
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// this may be handy to save bits in animations that don't change much.
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GIFDEF bool GifWriteFrame(GifWriter *writer, const uint8_t *image, uint32_t width, uint32_t height, uint32_t delay, int bitDepth, bool dither)
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GIFDEF bool GifWriteFrame(const unsigned char *image, unsigned int width, unsigned int height, unsigned int delay, int bitDepth, bool dither)
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{
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if (!writer->f) return false;
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if (!gifFile) return false;
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const uint8_t *oldImage = writer->firstFrame? NULL : writer->oldImage;
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writer->firstFrame = false;
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const unsigned char *oldImage = gifFrame;
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GifPalette pal;
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GifMakePalette((dither ? NULL : oldImage), image, width, height, bitDepth, dither, &pal);
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if (dither)
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GifDitherImage(oldImage, image, writer->oldImage, width, height, &pal);
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else
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GifThresholdImage(oldImage, image, writer->oldImage, width, height, &pal);
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if (dither) GifDitherImage(oldImage, image, gifFrame, width, height, &pal);
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else GifThresholdImage(oldImage, image, gifFrame, width, height, &pal);
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GifWriteLzwImage(writer->f, writer->oldImage, 0, 0, width, height, delay, &pal);
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GifWriteLzwImage(gifFile, gifFrame, 0, 0, width, height, delay, &pal);
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return true;
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}
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// Writes the EOF code, closes the file handle, and frees temp memory used by a GIF.
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// Many if not most viewers will still display a GIF properly if the EOF code is missing,
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// but it's still a good idea to write it out.
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GIFDEF bool GifEnd(GifWriter *writer)
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GIFDEF bool GifEnd()
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{
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if (!writer->f) return false;
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if (!gifFile) return false;
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fputc(0x3b, writer->f); // end of file
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fclose(writer->f);
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GIF_FREE(writer->oldImage);
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fputc(0x3b, gifFile); // Trailer (end of file)
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fclose(gifFile);
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writer->f = NULL;
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writer->oldImage = NULL;
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GIF_FREE(gifFrame);
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gifFile = NULL;
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gifFrame = NULL;
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return true;
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}
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if (treeRoot > (1<<pPal->bitDepth)-1)
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{
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int ind = treeRoot-(1<<pPal->bitDepth);
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if (ind == kGifTransIndex) return;
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if (ind == gifTransparentIndex) return;
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// check whether this color is better than the current winner
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int r_err = r - ((int32_t)pPal->r[ind]);
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}
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}
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static void GifSwapPixels(uint8_t *image, int pixA, int pixB)
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static void GifSwapPixels(unsigned char *image, int pixA, int pixB)
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{
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uint8_t rA = image[pixA*4];
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uint8_t gA = image[pixA*4 + 1];
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uint8_t bA = image[pixA*4+2];
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uint8_t aA = image[pixA*4+3];
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unsigned char rA = image[pixA*4];
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unsigned char gA = image[pixA*4 + 1];
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unsigned char bA = image[pixA*4+2];
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unsigned char aA = image[pixA*4+3];
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uint8_t rB = image[pixB*4];
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uint8_t gB = image[pixB*4 + 1];
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uint8_t bB = image[pixB*4+2];
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uint8_t aB = image[pixA*4+3];
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unsigned char rB = image[pixB*4];
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unsigned char gB = image[pixB*4 + 1];
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unsigned char bB = image[pixB*4+2];
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unsigned char aB = image[pixA*4+3];
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image[pixA*4] = rB;
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image[pixA*4 + 1] = gB;
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}
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// just the partition operation from quicksort
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static int GifPartition(uint8_t *image, const int left, const int right, const int elt, int pivotIndex)
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static int GifPartition(unsigned char *image, const int left, const int right, const int elt, int pivotIndex)
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{
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const int pivotValue = image[(pivotIndex)*4+elt];
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GifSwapPixels(image, pivotIndex, right-1);
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@ -411,7 +393,7 @@ static int GifPartition(uint8_t *image, const int left, const int right, const i
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}
|
||||
|
||||
// Perform an incomplete sort, finding all elements above and below the desired median
|
||||
static void GifPartitionByMedian(uint8_t *image, int left, int right, int com, int neededCenter)
|
||||
static void GifPartitionByMedian(unsigned char *image, int left, int right, int com, int neededCenter)
|
||||
{
|
||||
if (left < right-1)
|
||||
{
|
||||
|
@ -429,7 +411,7 @@ static void GifPartitionByMedian(uint8_t *image, int left, int right, int com, i
|
|||
}
|
||||
|
||||
// Builds a palette by creating a balanced k-d tree of all pixels in the image
|
||||
static void GifSplitPalette(uint8_t *image, int numPixels, int firstElt, int lastElt, int splitElt, int splitDist,
|
||||
static void GifSplitPalette(unsigned char *image, int numPixels, int firstElt, int lastElt, int splitElt, int splitDist,
|
||||
int treeNode, bool buildForDither, GifPalette *pal)
|
||||
{
|
||||
if (lastElt <= firstElt || numPixels == 0)
|
||||
|
@ -446,7 +428,7 @@ static void GifSplitPalette(uint8_t *image, int numPixels, int firstElt, int las
|
|||
if (firstElt == 1)
|
||||
{
|
||||
// special case: the darkest color in the image
|
||||
uint32_t r=255, g=255, b=255;
|
||||
unsigned int r=255, g=255, b=255;
|
||||
for (int ii=0; ii<numPixels; ++ii)
|
||||
{
|
||||
r = GIFMIN(r, image[ii*4+0]);
|
||||
|
@ -464,7 +446,7 @@ static void GifSplitPalette(uint8_t *image, int numPixels, int firstElt, int las
|
|||
if (firstElt == (1 << pal->bitDepth)-1)
|
||||
{
|
||||
// special case: the lightest color in the image
|
||||
uint32_t r=0, g=0, b=0;
|
||||
unsigned int r=0, g=0, b=0;
|
||||
for (int ii=0; ii<numPixels; ++ii)
|
||||
{
|
||||
r = GIFMAX(r, image[ii*4+0]);
|
||||
|
@ -497,9 +479,9 @@ static void GifSplitPalette(uint8_t *image, int numPixels, int firstElt, int las
|
|||
g /= numPixels;
|
||||
b /= numPixels;
|
||||
|
||||
pal->r[firstElt] = (uint8_t)r;
|
||||
pal->g[firstElt] = (uint8_t)g;
|
||||
pal->b[firstElt] = (uint8_t)b;
|
||||
pal->r[firstElt] = (unsigned char)r;
|
||||
pal->g[firstElt] = (unsigned char)g;
|
||||
pal->b[firstElt] = (unsigned char)b;
|
||||
|
||||
return;
|
||||
}
|
||||
|
@ -549,10 +531,10 @@ static void GifSplitPalette(uint8_t *image, int numPixels, int firstElt, int las
|
|||
// moves them to the fromt of th buffer.
|
||||
// This allows us to build a palette optimized for the colors of the
|
||||
// changed pixels only.
|
||||
static int GifPickChangedPixels(const uint8_t *lastFrame, uint8_t *frame, int numPixels)
|
||||
static int GifPickChangedPixels(const unsigned char *lastFrame, unsigned char *frame, int numPixels)
|
||||
{
|
||||
int numChanged = 0;
|
||||
uint8_t *writeIter = frame;
|
||||
unsigned char *writeIter = frame;
|
||||
|
||||
for (int ii=0; ii<numPixels; ++ii)
|
||||
{
|
||||
|
@ -575,14 +557,14 @@ static int GifPickChangedPixels(const uint8_t *lastFrame, uint8_t *frame, int nu
|
|||
|
||||
// Creates a palette by placing all the image pixels in a k-d tree and then averaging the blocks at the bottom.
|
||||
// This is known as the "modified median split" technique
|
||||
static void GifMakePalette(const uint8_t *lastFrame, const uint8_t *nextFrame, uint32_t width, uint32_t height, int bitDepth, bool buildForDither, GifPalette *pPal)
|
||||
static void GifMakePalette(const unsigned char *lastFrame, const unsigned char *nextFrame, unsigned int width, unsigned int height, int bitDepth, bool buildForDither, GifPalette *pPal)
|
||||
{
|
||||
pPal->bitDepth = bitDepth;
|
||||
|
||||
// SplitPalette is destructive (it sorts the pixels by color) so
|
||||
// we must create a copy of the image for it to destroy
|
||||
int imageSize = width*height*4*sizeof(uint8_t);
|
||||
uint8_t *destroyableImage = (uint8_t*)GIF_TEMP_MALLOC(imageSize);
|
||||
int imageSize = width*height*4*sizeof(unsigned char);
|
||||
unsigned char *destroyableImage = (unsigned char*)GIF_TEMP_MALLOC(imageSize);
|
||||
memcpy(destroyableImage, nextFrame, imageSize);
|
||||
|
||||
int numPixels = width*height;
|
||||
|
@ -605,7 +587,7 @@ static void GifMakePalette(const uint8_t *lastFrame, const uint8_t *nextFrame, u
|
|||
}
|
||||
|
||||
// Implements Floyd-Steinberg dithering, writes palette value to alpha
|
||||
static void GifDitherImage(const uint8_t *lastFrame, const uint8_t *nextFrame, uint8_t *outFrame, uint32_t width, uint32_t height, GifPalette *pPal)
|
||||
static void GifDitherImage(const unsigned char *lastFrame, const unsigned char *nextFrame, unsigned char *outFrame, unsigned int width, unsigned int height, GifPalette *pPal)
|
||||
{
|
||||
int numPixels = width*height;
|
||||
|
||||
|
@ -616,17 +598,17 @@ static void GifDitherImage(const uint8_t *lastFrame, const uint8_t *nextFrame, u
|
|||
|
||||
for (int ii=0; ii<numPixels*4; ++ii)
|
||||
{
|
||||
uint8_t pix = nextFrame[ii];
|
||||
unsigned char pix = nextFrame[ii];
|
||||
int32_t pix16 = (int32_t)pix*256;
|
||||
quantPixels[ii] = pix16;
|
||||
}
|
||||
|
||||
for (uint32_t yy=0; yy<height; ++yy)
|
||||
for (unsigned int yy=0; yy<height; ++yy)
|
||||
{
|
||||
for (uint32_t xx=0; xx<width; ++xx)
|
||||
for (unsigned int xx=0; xx<width; ++xx)
|
||||
{
|
||||
int32_t *nextPix = quantPixels + 4*(yy*width+xx);
|
||||
const uint8_t *lastPix = lastFrame? lastFrame + 4*(yy*width+xx) : NULL;
|
||||
const unsigned char *lastPix = lastFrame? lastFrame + 4*(yy*width+xx) : NULL;
|
||||
|
||||
// Compute the colors we want (rounding to nearest)
|
||||
int32_t rr = (nextPix[0] + 127) / 256;
|
||||
|
@ -643,12 +625,12 @@ static void GifDitherImage(const uint8_t *lastFrame, const uint8_t *nextFrame, u
|
|||
nextPix[0] = rr;
|
||||
nextPix[1] = gg;
|
||||
nextPix[2] = bb;
|
||||
nextPix[3] = kGifTransIndex;
|
||||
nextPix[3] = gifTransparentIndex;
|
||||
continue;
|
||||
}
|
||||
|
||||
int32_t bestDiff = 1000000;
|
||||
int32_t bestInd = kGifTransIndex;
|
||||
int32_t bestInd = gifTransparentIndex;
|
||||
|
||||
// Search the palete
|
||||
GifGetClosestPaletteColor(pPal, rr, gg, bb, &bestInd, &bestDiff, 1);
|
||||
|
@ -714,10 +696,10 @@ static void GifDitherImage(const uint8_t *lastFrame, const uint8_t *nextFrame, u
|
|||
}
|
||||
|
||||
// Picks palette colors for the image using simple thresholding, no dithering
|
||||
static void GifThresholdImage(const uint8_t *lastFrame, const uint8_t *nextFrame, uint8_t *outFrame, uint32_t width, uint32_t height, GifPalette *pPal)
|
||||
static void GifThresholdImage(const unsigned char *lastFrame, const unsigned char *nextFrame, unsigned char *outFrame, unsigned int width, unsigned int height, GifPalette *pPal)
|
||||
{
|
||||
uint32_t numPixels = width*height;
|
||||
for (uint32_t ii=0; ii<numPixels; ++ii)
|
||||
unsigned int numPixels = width*height;
|
||||
for (unsigned int ii=0; ii<numPixels; ++ii)
|
||||
{
|
||||
// if a previous color is available, and it matches the current color,
|
||||
// set the pixel to transparent
|
||||
|
@ -729,7 +711,7 @@ static void GifThresholdImage(const uint8_t *lastFrame, const uint8_t *nextFrame
|
|||
outFrame[0] = lastFrame[0];
|
||||
outFrame[1] = lastFrame[1];
|
||||
outFrame[2] = lastFrame[2];
|
||||
outFrame[3] = kGifTransIndex;
|
||||
outFrame[3] = gifTransparentIndex;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -753,7 +735,7 @@ static void GifThresholdImage(const uint8_t *lastFrame, const uint8_t *nextFrame
|
|||
|
||||
|
||||
// insert a single bit
|
||||
static void GifWriteBit(GifBitStatus *stat, uint32_t bit)
|
||||
static void GifWriteBit(GifBitStatus *stat, unsigned int bit)
|
||||
{
|
||||
bit = bit & 1;
|
||||
bit = bit << stat->bitIndex;
|
||||
|
@ -781,9 +763,9 @@ static void GifWriteChunk(FILE *f, GifBitStatus *stat)
|
|||
stat->chunkIndex = 0;
|
||||
}
|
||||
|
||||
static void GifWriteCode(FILE *f, GifBitStatus *stat, uint32_t code, uint32_t length)
|
||||
static void GifWriteCode(FILE *f, GifBitStatus *stat, unsigned int code, unsigned int length)
|
||||
{
|
||||
for (uint32_t ii=0; ii<length; ++ii)
|
||||
for (unsigned int ii=0; ii<length; ++ii)
|
||||
{
|
||||
GifWriteBit(stat, code);
|
||||
code = code >> 1;
|
||||
|
@ -804,9 +786,9 @@ static void GifWritePalette(const GifPalette *pPal, FILE *f)
|
|||
|
||||
for (int ii=1; ii<(1 << pPal->bitDepth); ++ii)
|
||||
{
|
||||
uint32_t r = pPal->r[ii];
|
||||
uint32_t g = pPal->g[ii];
|
||||
uint32_t b = pPal->b[ii];
|
||||
unsigned int r = pPal->r[ii];
|
||||
unsigned int g = pPal->g[ii];
|
||||
unsigned int b = pPal->b[ii];
|
||||
|
||||
fputc(r, f);
|
||||
fputc(g, f);
|
||||
|
@ -815,7 +797,7 @@ static void GifWritePalette(const GifPalette *pPal, FILE *f)
|
|||
}
|
||||
|
||||
// write the image header, LZW-compress and write out the image
|
||||
static void GifWriteLzwImage(FILE *f, uint8_t *image, uint32_t left, uint32_t top, uint32_t width, uint32_t height, uint32_t delay, GifPalette *pPal)
|
||||
static void GifWriteLzwImage(FILE *f, unsigned char *image, unsigned int left, unsigned int top, unsigned int width, unsigned int height, unsigned int delay, GifPalette *pPal)
|
||||
{
|
||||
// graphics control extension
|
||||
fputc(0x21, f);
|
||||
|
@ -824,7 +806,7 @@ static void GifWriteLzwImage(FILE *f, uint8_t *image, uint32_t left, uint32_t to
|
|||
fputc(0x05, f); // leave prev frame in place, this frame has transparency
|
||||
fputc(delay & 0xff, f);
|
||||
fputc((delay >> 8) & 0xff, f);
|
||||
fputc(kGifTransIndex, f); // transparent color index
|
||||
fputc(gifTransparentIndex, f); // transparent color index
|
||||
fputc(0, f);
|
||||
|
||||
fputc(0x2c, f); // image descriptor block
|
||||
|
@ -846,7 +828,7 @@ static void GifWriteLzwImage(FILE *f, uint8_t *image, uint32_t left, uint32_t to
|
|||
GifWritePalette(pPal, f);
|
||||
|
||||
const int minCodeSize = pPal->bitDepth;
|
||||
const uint32_t clearCode = 1 << pPal->bitDepth;
|
||||
const unsigned int clearCode = 1 << pPal->bitDepth;
|
||||
|
||||
fputc(minCodeSize, f); // min code size 8 bits
|
||||
|
||||
|
@ -854,8 +836,8 @@ static void GifWriteLzwImage(FILE *f, uint8_t *image, uint32_t left, uint32_t to
|
|||
|
||||
memset(codetree, 0, sizeof(GifLzwNode)*4096);
|
||||
int32_t curCode = -1;
|
||||
uint32_t codeSize = minCodeSize + 1;
|
||||
uint32_t maxCode = clearCode + 1;
|
||||
unsigned int codeSize = minCodeSize + 1;
|
||||
unsigned int maxCode = clearCode + 1;
|
||||
|
||||
GifBitStatus stat;
|
||||
stat.byte = 0;
|
||||
|
@ -864,11 +846,11 @@ static void GifWriteLzwImage(FILE *f, uint8_t *image, uint32_t left, uint32_t to
|
|||
|
||||
GifWriteCode(f, &stat, clearCode, codeSize); // start with a fresh LZW dictionary
|
||||
|
||||
for (uint32_t yy=0; yy<height; ++yy)
|
||||
for (unsigned int yy=0; yy<height; ++yy)
|
||||
{
|
||||
for (uint32_t xx=0; xx<width; ++xx)
|
||||
for (unsigned int xx=0; xx<width; ++xx)
|
||||
{
|
||||
uint8_t nextValue = image[(yy*width+xx)*4+3];
|
||||
unsigned char nextValue = image[(yy*width+xx)*4+3];
|
||||
|
||||
// "loser mode" - no compression, every single code is followed immediately by a clear
|
||||
//WriteCode(f, stat, nextValue, codeSize);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue