Fixing pointer arithmetic to avoid error [-Werror=pointer-arith] (#1685)
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1 changed files with 2 additions and 2 deletions
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@ -3118,7 +3118,7 @@ void rlDrawVertexArray(int offset, int count)
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void rlDrawVertexArrayElements(int offset, int count, void *buffer)
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{
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glDrawElements(GL_TRIANGLES, count, GL_UNSIGNED_SHORT, buffer + offset);
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glDrawElements(GL_TRIANGLES, count, GL_UNSIGNED_SHORT, (unsigned short*)buffer + offset);
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}
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void rlDrawVertexArrayInstanced(int offset, int count, int instances)
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@ -3131,7 +3131,7 @@ void rlDrawVertexArrayInstanced(int offset, int count, int instances)
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void rlDrawVertexArrayElementsInstanced(int offset, int count, void *buffer, int instances)
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{
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#if defined(GRAPHICS_API_OPENGL_33) || defined(GRAPHICS_API_OPENGL_ES2)
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glDrawElementsInstanced(GL_TRIANGLES, count, GL_UNSIGNED_SHORT, buffer + offset, instances);
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glDrawElementsInstanced(GL_TRIANGLES, count, GL_UNSIGNED_SHORT, (unsigned short*)buffer + offset, instances);
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#endif
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}
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