Remove trail spaces

This commit is contained in:
Ray 2023-09-26 12:54:24 +02:00
parent f7c3035b8c
commit f2389a1e55
2 changed files with 6 additions and 6 deletions

View file

@ -2998,7 +2998,7 @@ unsigned int rlLoadTexture(const void *data, int width, int height, int format,
int mipWidth = width; int mipWidth = width;
int mipHeight = height; int mipHeight = height;
int mipOffset = 0; // Mipmap data offset, only used for tracelog int mipOffset = 0; // Mipmap data offset, only used for tracelog
// NOTE: Added pointer math separately from function to avoid UBSAN complaining // NOTE: Added pointer math separately from function to avoid UBSAN complaining
unsigned char *dataPtr = (unsigned char *)data; unsigned char *dataPtr = (unsigned char *)data;
@ -3403,7 +3403,7 @@ void *rlReadTexturePixels(unsigned int id, int width, int height, int format)
// Attach our texture to FBO // Attach our texture to FBO
glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, id, 0); glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, id, 0);
// We read data as RGBA because FBO texture is configured as RGBA, despite binding another texture format // We read data as RGBA because FBO texture is configured as RGBA, despite binding another texture format
pixels = (unsigned char *)RL_MALLOC(rlGetPixelDataSize(width, height, RL_PIXELFORMAT_UNCOMPRESSED_R8G8B8A8)); pixels = (unsigned char *)RL_MALLOC(rlGetPixelDataSize(width, height, RL_PIXELFORMAT_UNCOMPRESSED_R8G8B8A8));
glReadPixels(0, 0, width, height, GL_RGBA, GL_UNSIGNED_BYTE, pixels); glReadPixels(0, 0, width, height, GL_RGBA, GL_UNSIGNED_BYTE, pixels);
@ -3697,7 +3697,7 @@ void rlDrawVertexArrayElements(int offset, int count, const void *buffer)
// NOTE: Added pointer math separately from function to avoid UBSAN complaining // NOTE: Added pointer math separately from function to avoid UBSAN complaining
unsigned short *bufferPtr = (unsigned short *)buffer; unsigned short *bufferPtr = (unsigned short *)buffer;
if (offset > 0) bufferPtr += offset; if (offset > 0) bufferPtr += offset;
glDrawElements(GL_TRIANGLES, count, GL_UNSIGNED_SHORT, (const unsigned short *)bufferPtr); glDrawElements(GL_TRIANGLES, count, GL_UNSIGNED_SHORT, (const unsigned short *)bufferPtr);
} }
@ -3716,7 +3716,7 @@ void rlDrawVertexArrayElementsInstanced(int offset, int count, const void *buffe
// NOTE: Added pointer math separately from function to avoid UBSAN complaining // NOTE: Added pointer math separately from function to avoid UBSAN complaining
unsigned short *bufferPtr = (unsigned short *)buffer; unsigned short *bufferPtr = (unsigned short *)buffer;
if (offset > 0) bufferPtr += offset; if (offset > 0) bufferPtr += offset;
glDrawElementsInstanced(GL_TRIANGLES, count, GL_UNSIGNED_SHORT, (const unsigned short *)bufferPtr, instances); glDrawElementsInstanced(GL_TRIANGLES, count, GL_UNSIGNED_SHORT, (const unsigned short *)bufferPtr, instances);
#endif #endif
} }

View file

@ -325,7 +325,7 @@ Image LoadImageSvg(const char *fileNameOrString, int width, int height)
#if defined(SUPPORT_FILEFORMAT_SVG) #if defined(SUPPORT_FILEFORMAT_SVG)
bool isSvgStringValid = false; bool isSvgStringValid = false;
// Validate fileName or string // Validate fileName or string
if (fileNameOrString != NULL) if (fileNameOrString != NULL)
{ {
@ -355,7 +355,7 @@ Image LoadImageSvg(const char *fileNameOrString, int width, int height)
if (isSvgStringValid) if (isSvgStringValid)
{ {
struct NSVGimage *svgImage = nsvgParse(fileData, "px", 96.0f); struct NSVGimage *svgImage = nsvgParse(fileData, "px", 96.0f);
unsigned char *img = RL_MALLOC(width*height*4); unsigned char *img = RL_MALLOC(width*height*4);
// Calculate scales for both the width and the height // Calculate scales for both the width and the height