diff --git a/src/rlgl.h b/src/rlgl.h index 45d44b16f..df9b63b66 100644 --- a/src/rlgl.h +++ b/src/rlgl.h @@ -3432,14 +3432,15 @@ unsigned int rlLoadShaderCode(const char *vsCode, const char *fsCode) if (vsCode != NULL) vertexShaderId = rlCompileShader(vsCode, GL_VERTEX_SHADER); if (fsCode != NULL) fragmentShaderId = rlCompileShader(fsCode, GL_FRAGMENT_SHADER); - // Get the size of compiled shaders (not available on OpenGL ES 2.0) - //GLint binarySize = 0; - //glGetProgramiv(programId, GL_PROGRAM_BINARY_LENGTH, &binarySize); - if ((vertexShaderId == RLGL.State.defaultVShaderId) && (fragmentShaderId == RLGL.State.defaultFShaderId)) id = RLGL.State.defaultShaderId; else { id = rlLoadShaderProgram(vertexShaderId, fragmentShaderId); + + // Get the size of compiled shader program (not available on OpenGL ES 2.0) + // NOTE: If GL_LINK_STATUS is GL_FALSE, program binary length is zero. + //GLint binarySize = 0; + //glGetProgramiv(id, GL_PROGRAM_BINARY_LENGTH, &binarySize); if (vertexShaderId != RLGL.State.defaultVShaderId) {