Review transforms to match OpenGL 1.1

This commit is contained in:
raysan5 2017-08-04 18:34:51 +02:00
parent 1f310f7d4b
commit eeca607506
5 changed files with 100 additions and 100 deletions

View file

@ -912,8 +912,6 @@ void End3dMode(void)
rlMatrixMode(RL_MODELVIEW); // Get back to modelview matrix
rlLoadIdentity(); // Reset current matrix (MODELVIEW)
//rlTranslatef(0.375, 0.375, 0); // HACK to ensure pixel-perfect drawing on OpenGL (after exiting 3D mode)
rlDisableDepthTest(); // Disable DEPTH_TEST for 2D
}