Fix compiler warnings, first part

This commit is contained in:
Kim Kulling 2018-08-04 10:32:16 +02:00
parent d999e5a016
commit ecf8bff4aa
7 changed files with 55 additions and 55 deletions

View file

@ -220,12 +220,12 @@ extern void LoadDefaultFont(void)
{
defaultFont.chars[i].value = 32 + i; // First char is 32
defaultFont.chars[i].rec.x = currentPosX;
defaultFont.chars[i].rec.y = charsDivisor + currentLine*(charsHeight + charsDivisor);
defaultFont.chars[i].rec.width = charsWidth[i];
defaultFont.chars[i].rec.height = charsHeight;
defaultFont.chars[i].rec.x = (float) currentPosX;
defaultFont.chars[i].rec.y = (float) charsDivisor + currentLine*(charsHeight + charsDivisor);
defaultFont.chars[i].rec.width = (float) charsWidth[i];
defaultFont.chars[i].rec.height = (float) charsHeight;
testPosX += (defaultFont.chars[i].rec.width + charsDivisor);
testPosX += (int) (defaultFont.chars[i].rec.width + (float) charsDivisor);
if (testPosX >= defaultFont.texture.width)
{
@ -233,8 +233,8 @@ extern void LoadDefaultFont(void)
currentPosX = 2*charsDivisor + charsWidth[i];
testPosX = currentPosX;
defaultFont.chars[i].rec.x = charsDivisor;
defaultFont.chars[i].rec.y = charsDivisor + currentLine*(charsHeight + charsDivisor);
defaultFont.chars[i].rec.x = (float)charsDivisor;
defaultFont.chars[i].rec.y = (float)charsDivisor + currentLine*(charsHeight + charsDivisor);
}
else currentPosX = testPosX;
@ -244,7 +244,7 @@ extern void LoadDefaultFont(void)
defaultFont.chars[i].advanceX = 0;
}
defaultFont.baseSize = defaultFont.chars[0].rec.height;
defaultFont.baseSize = (int) defaultFont.chars[0].rec.height;
TraceLog(LOG_INFO, "[TEX ID %i] Default font loaded successfully", defaultFont.texture.id);
}
@ -361,14 +361,14 @@ CharInfo *LoadFontData(const char *fileName, int fontSize, int *fontChars, int c
if (!stbtt_InitFont(&fontInfo, fontBuffer, 0)) TraceLog(LOG_WARNING, "Failed to init font!");
// Calculate font scale factor
float scaleFactor = stbtt_ScaleForPixelHeight(&fontInfo, fontSize);
float scaleFactor = stbtt_ScaleForPixelHeight(&fontInfo, (float) fontSize);
// Calculate font basic metrics
// NOTE: ascent is equivalent to font baseline
int ascent, descent, lineGap;
stbtt_GetFontVMetrics(&fontInfo, &ascent, &descent, &lineGap);
ascent *= scaleFactor;
descent *= scaleFactor;
ascent *= (int) scaleFactor;
descent *= (int) scaleFactor;
// Fill fontChars in case not provided externally
// NOTE: By default we fill charsCount consecutevely, starting at 32 (Space)
@ -407,7 +407,7 @@ CharInfo *LoadFontData(const char *fileName, int fontSize, int *fontChars, int c
TraceLog(LOG_DEBUG, "Character offsetY: %i", ascent + chY1);
stbtt_GetCodepointHMetrics(&fontInfo, ch, &chars[i].advanceX, NULL);
chars[i].advanceX *= scaleFactor;
chars[i].advanceX *= (int) scaleFactor;
}
free(fontBuffer);
@ -460,8 +460,8 @@ Image GenImageFontAtlas(CharInfo *chars, int charsCount, int fontSize, int paddi
}
}
chars[i].rec.x = offsetX;
chars[i].rec.y = offsetY;
chars[i].rec.x = (float) offsetX;
chars[i].rec.y = (float) offsetY;
// Move atlas position X for next character drawing
offsetX += ((int)chars[i].rec.width + 2*padding);
@ -502,8 +502,8 @@ Image GenImageFontAtlas(CharInfo *chars, int charsCount, int fontSize, int paddi
for (int i = 0; i < charsCount; i++)
{
chars[i].rec.x = rects[i].x + padding;
chars[i].rec.y = rects[i].y + padding;
chars[i].rec.x = rects[i].x + (float) padding;
chars[i].rec.y = rects[i].y + (float) padding;
if (rects[i].was_packed)
{
@ -834,15 +834,15 @@ static Font LoadImageFont(Image image, Color key, int firstChar)
{
tempCharValues[index] = firstChar + index;
tempCharRecs[index].x = xPosToRead;
tempCharRecs[index].y = lineSpacing + lineToRead*(charHeight + lineSpacing);
tempCharRecs[index].height = charHeight;
tempCharRecs[index].x = (float) xPosToRead;
tempCharRecs[index].y = (float) (lineSpacing + lineToRead*(charHeight + lineSpacing));
tempCharRecs[index].height = (float) charHeight;
int charWidth = 0;
while (!COLOR_EQUAL(pixels[(lineSpacing + (charHeight+lineSpacing)*lineToRead)*image.width + xPosToRead + charWidth], key)) charWidth++;
tempCharRecs[index].width = charWidth;
tempCharRecs[index].width = (float) charWidth;
index++;
@ -887,7 +887,7 @@ static Font LoadImageFont(Image image, Color key, int firstChar)
spriteFont.chars[i].advanceX = 0;
}
spriteFont.baseSize = spriteFont.chars[0].rec.height;
spriteFont.baseSize = (int) spriteFont.chars[0].rec.height;
TraceLog(LOG_INFO, "Image file loaded correctly as Font");
@ -996,7 +996,7 @@ static Font LoadBMFont(const char *fileName)
// Save data properly in sprite font
font.chars[i].value = charId;
font.chars[i].rec = (Rectangle){ charX, charY, charWidth, charHeight };
font.chars[i].rec = (Rectangle){ (float) charX, (float) charY, (float) charWidth, (float) charHeight };
font.chars[i].offsetX = charOffsetX;
font.chars[i].offsetY = charOffsetY;
font.chars[i].advanceX = charAdvanceX;