Fix compiler warnings, first part

This commit is contained in:
Kim Kulling 2018-08-04 10:32:16 +02:00
parent d999e5a016
commit ecf8bff4aa
7 changed files with 55 additions and 55 deletions

View file

@ -27,13 +27,13 @@ int main()
int frameHeight = scarfy.height;
// NOTE: Source rectangle (part of the texture to use for drawing)
Rectangle sourceRec = { 0, 0, frameWidth, frameHeight };
Rectangle sourceRec = { 0.0f, 0.0f, (float)frameWidth, (float)frameHeight };
// NOTE: Destination rectangle (screen rectangle where drawing part of texture)
Rectangle destRec = { screenWidth/2, screenHeight/2, frameWidth*2, frameHeight*2 };
Rectangle destRec = { (float) screenWidth/2, (float)screenHeight/2, (float)frameWidth*2, (float)frameHeight*2 };
// NOTE: Origin of the texture (rotation/scale point), it's relative to destination rectangle size
Vector2 origin = { frameWidth, frameHeight };
Vector2 origin = { (float) frameWidth, (float) frameHeight };
int rotation = 0;
@ -59,10 +59,10 @@ int main()
// destRec defines the rectangle where our texture part will fit (scaling it to fit)
// origin defines the point of the texture used as reference for rotation and scaling
// rotation defines the texture rotation (using origin as rotation point)
DrawTexturePro(scarfy, sourceRec, destRec, origin, rotation, WHITE);
DrawTexturePro(scarfy, sourceRec, destRec, origin, (float)rotation, WHITE);
DrawLine(destRec.x, 0, destRec.x, screenHeight, GRAY);
DrawLine(0, destRec.y, screenWidth, destRec.y, GRAY);
DrawLine((int) destRec.x, 0, (int) destRec.x, screenHeight, GRAY);
DrawLine(0, (int)destRec.y, screenWidth, (int)destRec.y, GRAY);
DrawText("(c) Scarfy sprite by Eiden Marsal", screenWidth - 200, screenHeight - 20, 10, GRAY);