Improved data export capabilities!

REVIEWED: ExportImage()
REVIEWED: ExportMesh()
ADDED: ExportWave()
REMOVED: Internal funcs: SavePNG(), SaveBMP()

NOTE: These changes break the API (parameters order)
This commit is contained in:
Ray 2018-09-17 16:56:02 +02:00
parent 3a1a489545
commit ec5c9686b3
10 changed files with 158 additions and 97 deletions

View file

@ -664,45 +664,54 @@ void UnloadMesh(Mesh *mesh)
rlUnloadMesh(mesh);
}
// Export mesh as an OBJ file
void ExportMesh(const char *fileName, Mesh mesh)
// Export mesh data to file
void ExportMesh(Mesh mesh, const char *fileName)
{
FILE *objFile = fopen(fileName, "wt");
bool success = false;
fprintf(objFile, "# raylib Mesh OBJ exporter v1.0\n\n");
fprintf(objFile, "# Mesh exported as triangle faces and not optimized.\n");
fprintf(objFile, "# Vertex Count: %i\n", mesh.vertexCount);
fprintf(objFile, "# Triangle Count: %i\n\n", mesh.triangleCount);
fprintf(objFile, "# LICENSE: zlib/libpng\n");
fprintf(objFile, "# Copyright (c) 2018 Ramon Santamaria (@raysan5)\n\n");
fprintf(objFile, "g mesh\n");
for (int i = 0, v = 0; i < mesh.vertexCount; i++, v += 3)
if (IsFileExtension(fileName, ".obj"))
{
fprintf(objFile, "v %.2f %.2f %.2f\n", mesh.vertices[v], mesh.vertices[v + 1], mesh.vertices[v + 2]);
FILE *objFile = fopen(fileName, "wt");
fprintf(objFile, "# raylib Mesh OBJ exporter v1.0\n\n");
fprintf(objFile, "# Mesh exported as triangle faces and not optimized.\n");
fprintf(objFile, "# Vertex Count: %i\n", mesh.vertexCount);
fprintf(objFile, "# Triangle Count: %i\n\n", mesh.triangleCount);
fprintf(objFile, "# LICENSE: zlib/libpng\n");
fprintf(objFile, "# Copyright (c) 2018 Ramon Santamaria (@raysan5)\n\n");
fprintf(objFile, "g mesh\n");
for (int i = 0, v = 0; i < mesh.vertexCount; i++, v += 3)
{
fprintf(objFile, "v %.2f %.2f %.2f\n", mesh.vertices[v], mesh.vertices[v + 1], mesh.vertices[v + 2]);
}
for (int i = 0, v = 0; i < mesh.vertexCount; i++, v += 2)
{
fprintf(objFile, "vt %.2f %.2f\n", mesh.texcoords[v], mesh.texcoords[v + 1]);
}
for (int i = 0, v = 0; i < mesh.vertexCount; i++, v += 3)
{
fprintf(objFile, "vn %.2f %.2f %.2f\n", mesh.normals[v], mesh.normals[v + 1], mesh.normals[v + 2]);
}
for (int i = 0; i < mesh.triangleCount; i += 3)
{
fprintf(objFile, "f %i/%i/%i %i/%i/%i %i/%i/%i\n", i, i, i, i + 1, i + 1, i + 1, i + 2, i + 2, i + 2);
}
fprintf(objFile, "\n");
fclose(objFile);
success = true;
}
for (int i = 0, v = 0; i < mesh.vertexCount; i++, v += 2)
{
fprintf(objFile, "vt %.2f %.2f\n", mesh.texcoords[v], mesh.texcoords[v + 1]);
}
for (int i = 0, v = 0; i < mesh.vertexCount; i++, v += 3)
{
fprintf(objFile, "vn %.2f %.2f %.2f\n", mesh.normals[v], mesh.normals[v + 1], mesh.normals[v + 2]);
}
for (int i = 0; i < mesh.triangleCount; i += 3)
{
fprintf(objFile, "f %i/%i/%i %i/%i/%i %i/%i/%i\n", i, i, i, i + 1, i + 1, i + 1, i + 2, i + 2, i + 2);
}
fprintf(objFile, "\n");
fclose(objFile);
else if (IsFileExtension(fileName, ".raw")) { } // TODO: Support additional file formats to export mesh vertex data
TraceLog(LOG_INFO, "Mesh saved: %s", fileName);
if (success) TraceLog(LOG_INFO, "Mesh exported successfully: %s", fileName);
else TraceLog(LOG_WARNING, "Mesh could not be exported.");
}
#if defined(SUPPORT_MESH_GENERATION)