REVIEWED: Camera redesign PR
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34 changed files with 321 additions and 268 deletions
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@ -59,7 +59,8 @@ int main(void)
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bool selected = false; // Selected object flag
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DisableCursor(); // Catch cursor
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DisableCursor(); // Limit cursor to relative movement inside the window
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SetTargetFPS(60); // Set our game to run at 60 frames-per-second
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//--------------------------------------------------------------------------------------
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