REVIEWED: PLATFORM_WEB build flags, added GL_ENABLE_GET_PROC_ADDRESS
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3 changed files with 59 additions and 55 deletions
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@ -202,7 +202,7 @@ CFLAGS = -Wall -std=c99 -D_DEFAULT_SOURCE -Wno-missing-braces -Wunused-result
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ifeq ($(BUILD_MODE),DEBUG)
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CFLAGS += -g -D_DEBUG
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ifeq ($(PLATFORM),PLATFORM_WEB)
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CFLAGS += -s ASSERTIONS=1 --profiling
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CFLAGS += -sASSERTIONS=1 --profiling
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endif
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else
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ifeq ($(PLATFORM),PLATFORM_WEB)
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@ -298,23 +298,24 @@ endif
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ifeq ($(PLATFORM),PLATFORM_WEB)
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# -Os # size optimization
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# -O2 # optimization level 2, if used, also set --memory-init-file 0
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# -s USE_GLFW=3 # Use glfw3 library (context/input management)
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# -s ALLOW_MEMORY_GROWTH=1 # to allow memory resizing -> WARNING: Audio buffers could FAIL!
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# -s TOTAL_MEMORY=16777216 # to specify heap memory size (default = 16MB) (67108864 = 64MB)
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# -s USE_PTHREADS=1 # multithreading support
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# -s WASM=0 # disable Web Assembly, emitted by default
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# -s ASYNCIFY # lets synchronous C/C++ code interact with asynchronous JS
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# -s FORCE_FILESYSTEM=1 # force filesystem to load/save files data
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# -s ASSERTIONS=1 # enable runtime checks for common memory allocation errors (-O1 and above turn it off)
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# -sUSE_GLFW=3 # Use glfw3 library (context/input management)
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# -sALLOW_MEMORY_GROWTH=1 # to allow memory resizing -> WARNING: Audio buffers could FAIL!
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# -sTOTAL_MEMORY=16777216 # to specify heap memory size (default = 16MB) (67108864 = 64MB)
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# -sUSE_PTHREADS=1 # multithreading support
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# -sWASM=0 # disable Web Assembly, emitted by default
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# -sASYNCIFY # lets synchronous C/C++ code interact with asynchronous JS
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# -sFORCE_FILESYSTEM=1 # force filesystem to load/save files data
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# -sASSERTIONS=1 # enable runtime checks for common memory allocation errors (-O1 and above turn it off)
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# -sGL_ENABLE_GET_PROC_ADDRESS # enable using the *glGetProcAddress() family of functions, required for extensions loading
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# --profiling # include information for code profiling
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# --memory-init-file 0 # to avoid an external memory initialization code file (.mem)
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# --preload-file resources # specify a resources folder for data compilation
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# --source-map-base # allow debugging in browser with source map
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LDFLAGS += -s USE_GLFW=3 -s TOTAL_MEMORY=$(BUILD_WEB_HEAP_SIZE) -s FORCE_FILESYSTEM=1
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LDFLAGS += -sUSE_GLFW=3 -sTOTAL_MEMORY=$(BUILD_WEB_HEAP_SIZE) -sFORCE_FILESYSTEM=1 -sGL_ENABLE_GET_PROC_ADDRESS
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# Build using asyncify
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ifeq ($(BUILD_WEB_ASYNCIFY),TRUE)
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LDFLAGS += -s ASYNCIFY
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LDFLAGS += -sASYNCIFY
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endif
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# Add resources building if required
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@ -324,7 +325,7 @@ ifeq ($(PLATFORM),PLATFORM_WEB)
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# Add debug mode flags if required
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ifeq ($(BUILD_MODE),DEBUG)
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LDFLAGS += -s ASSERTIONS=1 --profiling
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LDFLAGS += -sASSERTIONS=1 --profiling
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endif
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# Define a custom shell .html and output extension
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