REVIEWED: rlDrawVertexArrayElements() #1891
This commit is contained in:
parent
70ed52dd5d
commit
e9c7ab925f
2 changed files with 6 additions and 6 deletions
|
@ -1178,12 +1178,12 @@ void DrawMeshInstanced(Mesh mesh, Material material, Matrix *transforms, int ins
|
||||||
|
|
||||||
if (instancing) // Draw mesh instanced
|
if (instancing) // Draw mesh instanced
|
||||||
{
|
{
|
||||||
if (mesh.indices != NULL) rlDrawVertexArrayElementsInstanced(0, mesh.triangleCount*3, 0, instances);
|
if (mesh.indices != NULL) rlDrawVertexArrayElementsInstanced(0, mesh.triangleCount*3, mesh.indices, instances);
|
||||||
else rlDrawVertexArrayInstanced(0, mesh.vertexCount, instances);
|
else rlDrawVertexArrayInstanced(0, mesh.vertexCount, instances);
|
||||||
}
|
}
|
||||||
else // Draw mesh
|
else // Draw mesh
|
||||||
{
|
{
|
||||||
if (mesh.indices != NULL) rlDrawVertexArrayElements(0, mesh.triangleCount*3, 0);
|
if (mesh.indices != NULL) rlDrawVertexArrayElements(0, mesh.triangleCount*3, mesh.indices);
|
||||||
else rlDrawVertexArray(0, mesh.vertexCount);
|
else rlDrawVertexArray(0, mesh.vertexCount);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -4397,12 +4397,12 @@ static void *ReadGLTFValuesAs(cgltf_accessor* acc, cgltf_component_type type, bo
|
||||||
} break;
|
} break;
|
||||||
case cgltf_component_type_r_32f:
|
case cgltf_component_type_r_32f:
|
||||||
{
|
{
|
||||||
float* typedArray = (float*) array;
|
float *typedArray = (float *)array;
|
||||||
for (unsigned int i = 0; i < count*typeElements; i++) typedArray[i] = (float)typedAdditionalArray[i];
|
for (unsigned int i = 0; i < count*typeElements; i++) typedArray[i] = (float)typedAdditionalArray[i];
|
||||||
} break;
|
} break;
|
||||||
case cgltf_component_type_r_32u:
|
case cgltf_component_type_r_32u:
|
||||||
{
|
{
|
||||||
unsigned int* typedArray = (unsigned int*) array;
|
unsigned int *typedArray = (unsigned int *)array;
|
||||||
for (unsigned int i = 0; i < count*typeElements; i++) typedArray[i] = (unsigned int)typedAdditionalArray[i];
|
for (unsigned int i = 0; i < count*typeElements; i++) typedArray[i] = (unsigned int)typedAdditionalArray[i];
|
||||||
} break;
|
} break;
|
||||||
default:
|
default:
|
||||||
|
|
|
@ -3121,7 +3121,7 @@ void rlDrawVertexArray(int offset, int count)
|
||||||
|
|
||||||
void rlDrawVertexArrayElements(int offset, int count, void *buffer)
|
void rlDrawVertexArrayElements(int offset, int count, void *buffer)
|
||||||
{
|
{
|
||||||
glDrawElements(GL_TRIANGLES, count, GL_UNSIGNED_SHORT, (unsigned short*)buffer + offset);
|
glDrawElements(GL_TRIANGLES, count, GL_UNSIGNED_SHORT, (unsigned short *)buffer + offset);
|
||||||
}
|
}
|
||||||
|
|
||||||
void rlDrawVertexArrayInstanced(int offset, int count, int instances)
|
void rlDrawVertexArrayInstanced(int offset, int count, int instances)
|
||||||
|
@ -3134,7 +3134,7 @@ void rlDrawVertexArrayInstanced(int offset, int count, int instances)
|
||||||
void rlDrawVertexArrayElementsInstanced(int offset, int count, void *buffer, int instances)
|
void rlDrawVertexArrayElementsInstanced(int offset, int count, void *buffer, int instances)
|
||||||
{
|
{
|
||||||
#if defined(GRAPHICS_API_OPENGL_33) || defined(GRAPHICS_API_OPENGL_ES2)
|
#if defined(GRAPHICS_API_OPENGL_33) || defined(GRAPHICS_API_OPENGL_ES2)
|
||||||
glDrawElementsInstanced(GL_TRIANGLES, count, GL_UNSIGNED_SHORT, (unsigned short*)buffer + offset, instances);
|
glDrawElementsInstanced(GL_TRIANGLES, count, GL_UNSIGNED_SHORT, (unsigned short *)buffer + offset, instances);
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue