From e9792ef7713d9b0066cabdc66227cb5431462797 Mon Sep 17 00:00:00 2001 From: raysan5 Date: Tue, 6 Oct 2015 17:32:00 +0200 Subject: [PATCH] Convert to UTF-8 --- src/text.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/text.c b/src/text.c index ebd5d44ea..65650956c 100644 --- a/src/text.c +++ b/src/text.c @@ -311,14 +311,14 @@ void DrawTextEx(SpriteFont spriteFont, const char *text, Vector2 position, int f if ((unsigned char)text[i] == 0xc2) // UTF-8 encoding identification HACK! { - // Support UTF-8 encoded values from [0xc2 0x80] -> [0xc2 0xbf](¿) + // Support UTF-8 encoded values from [0xc2 0x80] -> [0xc2 0xbf](¿) letter = (unsigned char)text[i + 1]; rec = spriteFont.charRecs[letter - FONT_FIRST_CHAR]; i++; } else if ((unsigned char)text[i] == 0xc3) // UTF-8 encoding identification HACK! { - // Support UTF-8 encoded values from [0xc3 0x80](À) -> [0xc3 0xbf](ÿ) + // Support UTF-8 encoded values from [0xc3 0x80](À) -> [0xc3 0xbf](ÿ) letter = (unsigned char)text[i + 1]; rec = spriteFont.charRecs[letter - FONT_FIRST_CHAR + 64]; i++;