[CORE] Fix Warnings (#2582)
* Fix raymath warning with floor to floorf * signed unsigned missmatches
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0f7c4f762f
commit
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3 changed files with 9 additions and 9 deletions
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@ -1733,8 +1733,8 @@ void UpdateMusicStream(Music music)
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AUDIO.System.pcmBufferSize = pcmSize;
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AUDIO.System.pcmBufferSize = pcmSize;
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}
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}
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int framesLeft = music.frameCount - music.stream.buffer->framesProcessed; // Frames left to be processed
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unsigned int framesLeft = music.frameCount - music.stream.buffer->framesProcessed; // Frames left to be processed
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int framesToStream = 0; // Total frames to be streamed
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unsigned int framesToStream = 0; // Total frames to be streamed
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unsigned int framesLoopingExtra = 0; // In case music requires to loop, we could need to add more frames from beginning to fill buffer
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unsigned int framesLoopingExtra = 0; // In case music requires to loop, we could need to add more frames from beginning to fill buffer
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// Check both sub-buffers to check if they require refilling
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// Check both sub-buffers to check if they require refilling
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@ -201,7 +201,7 @@ RMAPI float Remap(float value, float inputStart, float inputEnd, float outputSta
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// Wrap input value from min to max
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// Wrap input value from min to max
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RMAPI float Wrap(float value, float min, float max)
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RMAPI float Wrap(float value, float min, float max)
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{
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{
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float result = value - (max - min)*floor((value - min)/(max - min));
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float result = value - (max - min)*floorf((value - min)/(max - min));
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return result;
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return result;
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}
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}
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12
src/rcore.c
12
src/rcore.c
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@ -3141,7 +3141,7 @@ FilePathList LoadDirectoryFiles(const char *dirPath)
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// Memory allocation for dirFileCount
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// Memory allocation for dirFileCount
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files.capacity = fileCounter;
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files.capacity = fileCounter;
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files.paths = (char **)RL_MALLOC(files.capacity*sizeof(char *));
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files.paths = (char **)RL_MALLOC(files.capacity*sizeof(char *));
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for (int i = 0; i < files.capacity; i++) files.paths[i] = (char *)RL_MALLOC(MAX_FILEPATH_LENGTH*sizeof(char));
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for (unsigned int i = 0; i < files.capacity; i++) files.paths[i] = (char *)RL_MALLOC(MAX_FILEPATH_LENGTH*sizeof(char));
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closedir(dir);
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closedir(dir);
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@ -3165,7 +3165,7 @@ FilePathList LoadDirectoryFilesEx(const char *basePath, const char *filter, bool
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files.capacity = MAX_FILEPATH_CAPACITY;
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files.capacity = MAX_FILEPATH_CAPACITY;
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files.paths = (char **)RL_CALLOC(files.capacity, sizeof(char *));
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files.paths = (char **)RL_CALLOC(files.capacity, sizeof(char *));
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for (int i = 0; i < files.capacity; i++) files.paths[i] = (char *)RL_CALLOC(MAX_FILEPATH_LENGTH, sizeof(char));
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for (unsigned int i = 0; i < files.capacity; i++) files.paths[i] = (char *)RL_CALLOC(MAX_FILEPATH_LENGTH, sizeof(char));
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// WARNING: basePath is always prepended to scanned paths
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// WARNING: basePath is always prepended to scanned paths
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if (scanSubdirs) ScanDirectoryFilesRecursively(basePath, &files, filter);
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if (scanSubdirs) ScanDirectoryFilesRecursively(basePath, &files, filter);
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@ -3179,7 +3179,7 @@ void UnloadDirectoryFiles(FilePathList files)
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{
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{
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if (files.capacity > 0)
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if (files.capacity > 0)
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{
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{
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for (int i = 0; i < files.capacity; i++) RL_FREE(files.paths[i]);
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for (unsigned int i = 0; i < files.capacity; i++) RL_FREE(files.paths[i]);
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RL_FREE(files.paths);
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RL_FREE(files.paths);
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}
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}
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@ -3229,7 +3229,7 @@ void UnloadDroppedFiles(FilePathList files)
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if (files.count > 0)
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if (files.count > 0)
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{
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{
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for (int i = 0; i < files.count; i++) RL_FREE(files.paths[i]);
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for (unsigned int i = 0; i < files.count; i++) RL_FREE(files.paths[i]);
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RL_FREE(files.paths);
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RL_FREE(files.paths);
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@ -5471,7 +5471,7 @@ static void WindowDropCallback(GLFWwindow *window, int count, const char **paths
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// In case previous dropped filepaths have not been freed, we free them
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// In case previous dropped filepaths have not been freed, we free them
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if (CORE.Window.dropFileCount > 0)
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if (CORE.Window.dropFileCount > 0)
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{
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{
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for (int i = 0; i < CORE.Window.dropFileCount; i++) RL_FREE(CORE.Window.dropFilepaths[i]);
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for (unsigned int i = 0; i < CORE.Window.dropFileCount; i++) RL_FREE(CORE.Window.dropFilepaths[i]);
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RL_FREE(CORE.Window.dropFilepaths);
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RL_FREE(CORE.Window.dropFilepaths);
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@ -5483,7 +5483,7 @@ static void WindowDropCallback(GLFWwindow *window, int count, const char **paths
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CORE.Window.dropFileCount = count;
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CORE.Window.dropFileCount = count;
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CORE.Window.dropFilepaths = (char **)RL_CALLOC(CORE.Window.dropFileCount, sizeof(char *));
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CORE.Window.dropFilepaths = (char **)RL_CALLOC(CORE.Window.dropFileCount, sizeof(char *));
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for (int i = 0; i < CORE.Window.dropFileCount; i++)
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for (unsigned int i = 0; i < CORE.Window.dropFileCount; i++)
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{
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{
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CORE.Window.dropFilepaths[i] = (char *)RL_CALLOC(MAX_FILEPATH_LENGTH, sizeof(char));
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CORE.Window.dropFilepaths[i] = (char *)RL_CALLOC(MAX_FILEPATH_LENGTH, sizeof(char));
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strcpy(CORE.Window.dropFilepaths[i], paths[i]);
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strcpy(CORE.Window.dropFilepaths[i], paths[i]);
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