Corrected some issues

This commit is contained in:
raysan5 2017-07-17 12:02:46 +02:00
parent 6546474fa4
commit e893f3629e
3 changed files with 8 additions and 8 deletions

View file

@ -26,7 +26,7 @@ int main()
Image image = LoadImage("resources/cubicmap.png"); // Load cubicmap image (RAM)
Texture2D cubicmap = LoadTextureFromImage(image); // Convert image to texture to display (VRAM)
Mesh mesh = GenMeshCubicmap(image, VectorOne());
Mesh mesh = GenMeshCubicmap(image, (Vector3){ 1.0f, 1.0f, 1.0f });
Model model = LoadModelFromMesh(mesh, false);
// NOTE: By default each cube is mapped to one part of texture atlas