Add projects/CMake example

The CMakeLists.txt checks for an installed raylib and downloads and
installs one if none is found. Afterwards, it builds core_basic_window.c
This commit is contained in:
Ahmad Fatoum 2018-07-29 18:23:23 +02:00
parent 548dbeb1ca
commit e82505b873
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3 changed files with 100 additions and 1 deletions

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cmake_minimum_required(VERSION 3.11) # FetchContent is available in 3.11+
project(example)
find_package(raylib 2.0 QUIET) # Let CMake search for a raylib-config.cmake
# You could change the QUIET above to REQUIRED and remove this if() clause
# This part downloads raylib and builds it if it's not installed on your system
if (NOT raylib_FOUND) # If there's none, fetch and build raylib
include(FetchContent)
FetchContent_Declare(
raylib
URL https://github.com/raysan5/raylib/archive/master.tar.gz
)
FetchContent_GetProperties(raylib)
if (NOT raylib_POPULATED) # Have we downloaded raylib yet?
set(FETCHCONTENT_QUIET NO)
FetchContent_Populate(raylib)
set(BUILD_EXAMPLES OFF) # don't build the supplied examples
set(BUILD_GAMES OFF) # or games
# build raylib
add_subdirectory(${raylib_SOURCE_DIR} ${raylib_BINARY_DIR})
endif()
endif()
# This is the main part:
add_executable(${PROJECT_NAME} core_basic_window.c)
#set(raylib_VERBOSE 1)
target_link_libraries(${PROJECT_NAME} raylib)
# That's it! You should have an example executable that you can run. Have fun!