Minor tweaks
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7965f983ba
commit
e7cf03b1e4
3 changed files with 7 additions and 9 deletions
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@ -45,9 +45,7 @@
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#include "raylib.h"
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#include "raylib.h"
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#if defined(PLATFORM_ANDROID)
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#include "utils.h" // Required for: fopen() Android mapping
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#include "utils.h" // Android fopen function map
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#endif
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#include <stdio.h> // Required for: FILE, fopen(), fclose(), fscanf(), feof(), rewind(), fgets()
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#include <stdio.h> // Required for: FILE, fopen(), fclose(), fscanf(), feof(), rewind(), fgets()
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#include <stdlib.h> // Required for: malloc(), free()
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#include <stdlib.h> // Required for: malloc(), free()
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@ -57,7 +55,7 @@
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#include "rlgl.h" // raylib OpenGL abstraction layer to OpenGL 1.1, 2.1, 3.3+ or ES2
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#include "rlgl.h" // raylib OpenGL abstraction layer to OpenGL 1.1, 2.1, 3.3+ or ES2
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#define PAR_SHAPES_IMPLEMENTATION
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#define PAR_SHAPES_IMPLEMENTATION
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#include "external/par_shapes.h"
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#include "external/par_shapes.h" // Shapes 3d parametric generation
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//----------------------------------------------------------------------------------
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//----------------------------------------------------------------------------------
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// Defines and Macros
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// Defines and Macros
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@ -1109,7 +1109,7 @@ void rlglInit(int width, int height)
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if (strcmp(extList[i], (const char *)"GL_OES_texture_npot") == 0) texNPOTSupported = true;
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if (strcmp(extList[i], (const char *)"GL_OES_texture_npot") == 0) texNPOTSupported = true;
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// Check texture float support
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// Check texture float support
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if (strcmp(extList[i], (const char *)"OES_texture_float") == 0) texFloatSupported = true;
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if (strcmp(extList[i], (const char *)"GL_OES_texture_float") == 0) texFloatSupported = true;
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#endif
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#endif
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// DDS texture compression support
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// DDS texture compression support
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@ -1137,11 +1137,11 @@ void rlglInit(int width, int height)
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glGetFloatv(0x84FF, &maxAnisotropicLevel); // GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT
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glGetFloatv(0x84FF, &maxAnisotropicLevel); // GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT
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}
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}
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// Debug marker support
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if(strcmp(extList[i], (const char *)"GL_EXT_debug_marker") == 0) debugMarkerSupported = true;
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// Clamp mirror wrap mode supported
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// Clamp mirror wrap mode supported
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if (strcmp(extList[i], (const char *)"GL_EXT_texture_mirror_clamp") == 0) texClampMirrorSupported = true;
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if (strcmp(extList[i], (const char *)"GL_EXT_texture_mirror_clamp") == 0) texClampMirrorSupported = true;
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// Debug marker support
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if(strcmp(extList[i], (const char *)"GL_EXT_debug_marker") == 0) debugMarkerSupported = true;
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}
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}
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#ifdef _MSC_VER
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#ifdef _MSC_VER
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@ -1681,7 +1681,7 @@ Image GenImageCellular(int width, int height, int tileSize)
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// Generate GPU mipmaps for a texture
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// Generate GPU mipmaps for a texture
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void GenTextureMipmaps(Texture2D *texture)
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void GenTextureMipmaps(Texture2D *texture)
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{
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{
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#if PLATFORM_WEB
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#if defined(PLATFORM_WEB)
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// Calculate next power-of-two values
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// Calculate next power-of-two values
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int potWidth = (int)powf(2, ceilf(logf((float)texture->width)/logf(2)));
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int potWidth = (int)powf(2, ceilf(logf((float)texture->width)/logf(2)));
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int potHeight = (int)powf(2, ceilf(logf((float)texture->height)/logf(2)));
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int potHeight = (int)powf(2, ceilf(logf((float)texture->height)/logf(2)));
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