Review some formatting and naming

- Renamed WritePNG() to SavePNG() for consistency with other file
loading functions
- Renamed WriteBitmap() to SaveBMP() for consistency with other file
loading functions
- Redesigned SaveBMP() to use stb_image_write
This commit is contained in:
raysan5 2016-12-27 17:37:35 +01:00
parent 3c91dc099d
commit e7464d5fc3
6 changed files with 32 additions and 73 deletions

View file

@ -53,7 +53,7 @@
#define MAX_FORMATTEXT_LENGTH 64
#define MAX_SUBTEXT_LENGTH 64
#define BIT_CHECK(a,b) ((a) & (1<<(b)))
#define BIT_CHECK(a,b) ((a) & (1 << (b)))
//----------------------------------------------------------------------------------
// Types and Structures Definition
@ -948,7 +948,7 @@ static SpriteFont LoadTTF(const char *fileName, int fontSize, int numChars, int
return font;
}
fread(ttfBuffer, 1, 1<<25, ttfFile);
fread(ttfBuffer, 1, 1 << 25, ttfFile);
if (fontChars[0] != 32) TraceLog(WARNING, "TTF spritefont loading: first character is not SPACE(32) character");
@ -983,7 +983,7 @@ static SpriteFont LoadTTF(const char *fileName, int fontSize, int numChars, int
font.texture = LoadTextureFromImage(image);
//WritePNG("generated_ttf_image.png", (unsigned char *)image.data, image.width, image.height, 2);
//SavePNG("generated_ttf_image.png", (unsigned char *)image.data, image.width, image.height, 2);
UnloadImage(image); // Unloads dataGrayAlpha