Update raylib_api.* by CI

This commit is contained in:
github-actions[bot] 2025-01-18 19:25:01 +00:00
parent 09272e2e11
commit e70f9157bc
4 changed files with 4 additions and 4 deletions

View file

@ -3899,7 +3899,7 @@
}, },
{ {
"name": "SetShaderValueTexture", "name": "SetShaderValueTexture",
"description": "Set shader uniform value for texture (sampler2d)", "description": "Set shader uniform value and bind the texture (sampler2d)",
"returnType": "void", "returnType": "void",
"params": [ "params": [
{ {

View file

@ -3674,7 +3674,7 @@ return {
}, },
{ {
name = "SetShaderValueTexture", name = "SetShaderValueTexture",
description = "Set shader uniform value for texture (sampler2d)", description = "Set shader uniform value and bind the texture (sampler2d)",
returnType = "void", returnType = "void",
params = { params = {
{type = "Shader", name = "shader"}, {type = "Shader", name = "shader"},

View file

@ -1431,7 +1431,7 @@ Function 082: SetShaderValueMatrix() (3 input parameters)
Function 083: SetShaderValueTexture() (3 input parameters) Function 083: SetShaderValueTexture() (3 input parameters)
Name: SetShaderValueTexture Name: SetShaderValueTexture
Return type: void Return type: void
Description: Set shader uniform value for texture (sampler2d) Description: Set shader uniform value and bind the texture (sampler2d)
Param[1]: shader (type: Shader) Param[1]: shader (type: Shader)
Param[2]: locIndex (type: int) Param[2]: locIndex (type: int)
Param[3]: texture (type: Texture2D) Param[3]: texture (type: Texture2D)

View file

@ -906,7 +906,7 @@
<Param type="int" name="locIndex" desc="" /> <Param type="int" name="locIndex" desc="" />
<Param type="Matrix" name="mat" desc="" /> <Param type="Matrix" name="mat" desc="" />
</Function> </Function>
<Function name="SetShaderValueTexture" retType="void" paramCount="3" desc="Set shader uniform value for texture (sampler2d)"> <Function name="SetShaderValueTexture" retType="void" paramCount="3" desc="Set shader uniform value and bind the texture (sampler2d)">
<Param type="Shader" name="shader" desc="" /> <Param type="Shader" name="shader" desc="" />
<Param type="int" name="locIndex" desc="" /> <Param type="int" name="locIndex" desc="" />
<Param type="Texture2D" name="texture" desc="" /> <Param type="Texture2D" name="texture" desc="" />