WARNING: RENAMED: GetDroppedFiles() to LoadDroppedFiles()

RENAMED: `ClearDroppedFiles()` to `UnloadDroppedFiles()`
This commit is contained in:
Ray 2022-06-06 20:39:37 +02:00
parent ebbcc2ffce
commit e6bc401c93
8 changed files with 33 additions and 33 deletions

View file

@ -1,6 +1,6 @@
/**********************************************************************************************
*
* raylib v4.1-dev - A simple and easy-to-use library to enjoy videogames programming (www.raylib.com)
* raylib v4.2-dev - A simple and easy-to-use library to enjoy videogames programming (www.raylib.com)
*
* FEATURES:
* - NO external dependencies, all required libraries included with raylib
@ -80,7 +80,7 @@
#include <stdarg.h> // Required for: va_list - Only used by TraceLogCallback
#define RAYLIB_VERSION "4.1-dev"
#define RAYLIB_VERSION "4.2-dev"
// Function specifiers in case library is build/used as a shared library (Windows)
// NOTE: Microsoft specifiers to tell compiler that symbols are imported/exported from a .dll
@ -1058,11 +1058,11 @@ RLAPI const char *GetPrevDirectoryPath(const char *dirPath); // Get previou
RLAPI const char *GetWorkingDirectory(void); // Get current working directory (uses static string)
RLAPI const char *GetApplicationDirectory(void); // Get the directory if the running application (uses static string)
RLAPI bool ChangeDirectory(const char *dir); // Change working directory, return true on success
RLAPI char **LoadDirectoryFiles(const char *dirPath, int *count); // Load filenames in a directory path
RLAPI void UnloadDirectoryFiles(void); // Clear directory files paths buffers
RLAPI char **LoadDirectoryFiles(const char *dirPath, int *count); // Load directory filepaths
RLAPI void UnloadDirectoryFiles(void); // Unload directory filepaths
RLAPI bool IsFileDropped(void); // Check if a file has been dropped into window
RLAPI char **GetDroppedFiles(int *count); // Get dropped files names (memory must be freed)
RLAPI void ClearDroppedFiles(void); // Clear dropped files paths buffer (free memory)
RLAPI char **LoadDroppedFiles(int *count); // Load dropped filepaths
RLAPI void UnloadDroppedFiles(void); // Unload dropped filepaths
RLAPI long GetFileModTime(const char *fileName); // Get file modification time (last write time)
// Compression/Encoding functionality