No longer set the RL_TEXTURE_FILTER_LINEAR when high dpi flag is enabled. (#4189)
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1 changed files with 1 additions and 9 deletions
10
src/rcore.c
10
src/rcore.c
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@ -668,15 +668,7 @@ void InitWindow(int width, int height, const char *title)
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SetShapesTexture(texture, (Rectangle){ 0.0f, 0.0f, 1.0f, 1.0f }); // WARNING: Module required: rshapes
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SetShapesTexture(texture, (Rectangle){ 0.0f, 0.0f, 1.0f, 1.0f }); // WARNING: Module required: rshapes
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#endif
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#endif
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#endif
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#endif
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#if defined(SUPPORT_MODULE_RTEXT) && defined(SUPPORT_DEFAULT_FONT)
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if ((CORE.Window.flags & FLAG_WINDOW_HIGHDPI) > 0)
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{
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// Set default font texture filter for HighDPI (blurry)
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// RL_TEXTURE_FILTER_LINEAR - tex filter: BILINEAR, no mipmaps
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rlTextureParameters(GetFontDefault().texture.id, RL_TEXTURE_MIN_FILTER, RL_TEXTURE_FILTER_LINEAR);
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rlTextureParameters(GetFontDefault().texture.id, RL_TEXTURE_MAG_FILTER, RL_TEXTURE_FILTER_LINEAR);
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}
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#endif
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CORE.Time.frameCounter = 0;
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CORE.Time.frameCounter = 0;
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CORE.Window.shouldClose = false;
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CORE.Window.shouldClose = false;
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