Reverted Makefile GL_ENABLE_GET_PROC_ADDRESS
#3713
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3 changed files with 3 additions and 3 deletions
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@ -311,7 +311,7 @@ ifeq ($(PLATFORM),PLATFORM_WEB)
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# --memory-init-file 0 # to avoid an external memory initialization code file (.mem)
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# --preload-file resources # specify a resources folder for data compilation
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# --source-map-base # allow debugging in browser with source map
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LDFLAGS += -sUSE_GLFW=3 -sTOTAL_MEMORY=$(BUILD_WEB_HEAP_SIZE) -sFORCE_FILESYSTEM=1 -sGL_ENABLE_GET_PROC_ADDRESS
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LDFLAGS += -sUSE_GLFW=3 -sTOTAL_MEMORY=$(BUILD_WEB_HEAP_SIZE) -sFORCE_FILESYSTEM=1
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# Build using asyncify
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ifeq ($(BUILD_WEB_ASYNCIFY),TRUE)
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@ -258,7 +258,7 @@ ifeq ($(PLATFORM),PLATFORM_WEB)
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# --memory-init-file 0 # to avoid an external memory initialization code file (.mem)
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# --preload-file resources # specify a resources folder for data compilation
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# --source-map-base # allow debugging in browser with source map
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LDFLAGS += -sUSE_GLFW=3 -sASYNCIFY -sEXPORTED_RUNTIME_METHODS=ccall -sGL_ENABLE_GET_PROC_ADDRESS
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LDFLAGS += -sUSE_GLFW=3 -sASYNCIFY -sEXPORTED_RUNTIME_METHODS=ccall
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# NOTE: Simple raylib examples are compiled to be interpreter with asyncify, that way,
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# we can compile same code for ALL platforms with no change required, but, working on bigger
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