[Examples] Warning fixes (pt 1) (#1668)

* Fix some warnings in examples.

* cleanups from review

Co-authored-by: Jeffery Myers <JefMyers@blizzard.com>
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Jeffery Myers 2021-03-22 23:51:52 -07:00 committed by GitHub
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commit e48b9a6da1
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30 changed files with 104 additions and 103 deletions

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@ -56,14 +56,14 @@ int main(void)
// Scatter random cubes around
for (int i = 0; i < count; i++)
{
float x = GetRandomValue(-50, 50);
float y = GetRandomValue(-50, 50);
float z = GetRandomValue(-50, 50);
float x = (float)GetRandomValue(-50, 50);
float y = (float)GetRandomValue(-50, 50);
float z = (float)GetRandomValue(-50, 50);
translations[i] = MatrixTranslate(x, y, z);
x = GetRandomValue(0, 360);
y = GetRandomValue(0, 360);
z = GetRandomValue(0, 360);
x = (float)GetRandomValue(0, 360);
y = (float)GetRandomValue(0, 360);
z = (float)GetRandomValue(0, 360);
Vector3 axis = Vector3Normalize((Vector3){x, y, z});
float angle = (float)GetRandomValue(0, 10) * DEG2RAD;