[Examples] Warning fixes (pt 1) (#1668)

* Fix some warnings in examples.

* cleanups from review

Co-authored-by: Jeffery Myers <JefMyers@blizzard.com>
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Jeffery Myers 2021-03-22 23:51:52 -07:00 committed by GitHub
parent c6dd41495b
commit e48b9a6da1
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30 changed files with 104 additions and 103 deletions

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@ -146,7 +146,7 @@ int main(void)
BeginShaderMode(shaders[currentShader]);
// NOTE: Render texture must be y-flipped due to default OpenGL coordinates (left-bottom)
DrawTextureRec(target.texture, (Rectangle){ 0, 0, target.texture.width, -target.texture.height }, (Vector2){ 0, 0 }, WHITE);
DrawTextureRec(target.texture, (Rectangle){ 0, 0, (float)target.texture.width, (float)-target.texture.height }, (Vector2){ 0, 0 }, WHITE);
EndShaderMode();