WARNING: RENAMED: MeshBoundingBox() -> GetMeshBoundingBox()

Renamed for consistency with other function in raylib.
This commit is contained in:
Ray 2021-05-20 19:24:28 +02:00
parent 9360e4e2c1
commit e401d5c48e
4 changed files with 5 additions and 5 deletions

View file

@ -40,7 +40,7 @@ int main(void)
tower.materials[0].maps[MATERIAL_MAP_DIFFUSE].texture = texture; // Set model diffuse texture
Vector3 towerPos = { 0.0f, 0.0f, 0.0f }; // Set model position
BoundingBox towerBBox = MeshBoundingBox(tower.meshes[0]); // Get mesh bounding box
BoundingBox towerBBox = GetMeshBoundingBox(tower.meshes[0]); // Get mesh bounding box
bool hitMeshBBox = false;
bool hitTriangle = false;