diff --git a/projects/scripts/build-windows.bat b/projects/scripts/build-windows.bat index 37319491e..1cf180bb0 100644 --- a/projects/scripts/build-windows.bat +++ b/projects/scripts/build-windows.bat @@ -22,7 +22,7 @@ REM verbose, sorry. REM To skip to the actual building part of the script, search for ":BUILD" -REM Checks if cl is available and skips to the argument loop if it is +REM Checks if cl is available and skips to the argument loop if it is REM (Prevents calling vcvarsall every time you run this script) WHERE cl >nul 2>nul IF %ERRORLEVEL% == 0 goto READ_ARGS @@ -122,16 +122,16 @@ set "RAYLIB_SRC=!ROOT_DIR!\!RAYLIB_SRC!" REM Flags set OUTPUT_FLAG=/Fe: "!GAME_NAME!" -set COMPILATION_FLAGS=/O1 /GL -set WARNING_FLAGS= +set COMPILATION_FLAGS=/std:c11 /O1 /GL /favor:blend /utf-8 /validate-charset /EHsc +set WARNING_FLAGS=/W3 /sdl set SUBSYSTEM_FLAGS=/SUBSYSTEM:WINDOWS /ENTRY:mainCRTStartup set LINK_FLAGS=/link /LTCG kernel32.lib user32.lib shell32.lib winmm.lib gdi32.lib opengl32.lib set OUTPUT_DIR=builds\windows-msvc REM Debug changes to flags IF DEFINED BUILD_DEBUG ( set OUTPUT_FLAG=/Fe: "!GAME_NAME!" - set COMPILATION_FLAGS=/Od /Zi - set WARNING_FLAGS=/Wall + set COMPILATION_FLAGS=/std:c11 /Od /Zi /utf-8 /validate-charset /EHsc + set WARNING_FLAGS=/W3 /sdl set SUBSYSTEM_FLAGS=/DEBUG set LINK_FLAGS=/link kernel32.lib user32.lib shell32.lib winmm.lib gdi32.lib opengl32.lib set OUTPUT_DIR=builds-debug\windows-msvc