Removed some TODO already done

This commit is contained in:
raysan5 2015-02-09 18:29:32 +01:00
parent 47827ddda1
commit e1353b9f7d
4 changed files with 20 additions and 22 deletions

View file

@ -850,15 +850,7 @@ Model LoadCubicmap(Image cubesmap)
Vector3 n5 = { 0.0f, 0.0f, 1.0f };
Vector3 n6 = { 0.0f, 0.0f, -1.0f };
// Define the 4 texture coordinates of the cube, we will combine them accordingly later...
// TODO: Use texture rectangles to define different textures for top-bottom-front-back-right-left (6)
/*
Vector2 vt2 = { 0.0f, 0.0f };
Vector2 vt1 = { 0.0f, 1.0f };
Vector2 vt4 = { 1.0f, 0.0f };
Vector2 vt3 = { 1.0f, 1.0f };
*/
// NOTE: We use texture rectangles to define different textures for top-bottom-front-back-right-left (6)
typedef struct RectangleF {
float x;
float y;