Prevent bogus triangle being added when there is whitespace at end of .OBJ file
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@ -1637,6 +1637,7 @@ static Mesh LoadOBJ(const char *fileName)
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// NOTE: faces MUST be defined as TRIANGLES (3 vertex per face)
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// NOTE: faces MUST be defined as TRIANGLES (3 vertex per face)
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while (!feof(objFile))
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while (!feof(objFile))
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{
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{
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dataType = '\0';
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fscanf(objFile, "%c", &dataType);
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fscanf(objFile, "%c", &dataType);
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switch (dataType)
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switch (dataType)
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