WARNING: BREAKING: Consistency renamings

RENAMED: InitAudioStream() -> LoadAudioStream()
RENAMED: CloseAudioStream() -> UnloadAudioStream()
This commit is contained in:
Ray 2021-06-03 23:36:47 +02:00
parent 7e68e733f5
commit e00d2439b9
4 changed files with 23 additions and 23 deletions

View file

@ -1506,9 +1506,9 @@ RLAPI float GetMusicTimeLength(Music music); // Get mus
RLAPI float GetMusicTimePlayed(Music music); // Get current music time played (in seconds)
// AudioStream management functions
RLAPI AudioStream InitAudioStream(unsigned int sampleRate, unsigned int sampleSize, unsigned int channels); // Init audio stream (to stream raw audio pcm data)
RLAPI AudioStream LoadAudioStream(unsigned int sampleRate, unsigned int sampleSize, unsigned int channels); // Load audio stream (to stream raw audio pcm data)
RLAPI void UnloadAudioStream(AudioStream stream); // Unload audio stream and free memory
RLAPI void UpdateAudioStream(AudioStream stream, const void *data, int samplesCount); // Update audio stream buffers with data
RLAPI void CloseAudioStream(AudioStream stream); // Close audio stream and free memory
RLAPI bool IsAudioStreamProcessed(AudioStream stream); // Check if any audio stream buffers requires refill
RLAPI void PlayAudioStream(AudioStream stream); // Play audio stream
RLAPI void PauseAudioStream(AudioStream stream); // Pause audio stream