WARNING: BREAKING: RENAMED: enums values

RENAMED: TextureFilterMode values
RENAMED: TextureWrapMode values
This commit is contained in:
Ray 2021-03-03 19:47:37 +01:00
parent 408f5aedb8
commit dfe797060a
5 changed files with 75 additions and 73 deletions

View file

@ -2967,63 +2967,63 @@ void SetTextureFilter(Texture2D texture, int filterMode)
{
switch (filterMode)
{
case FILTER_POINT:
case TEXTURE_FILTER_POINT:
{
if (texture.mipmaps > 1)
{
// RL_FILTER_MIP_NEAREST - tex filter: POINT, mipmaps filter: POINT (sharp switching between mipmaps)
rlTextureParameters(texture.id, RL_TEXTURE_MIN_FILTER, RL_FILTER_MIP_NEAREST);
// RL_TEXTURE_FILTER_MIP_NEAREST - tex filter: POINT, mipmaps filter: POINT (sharp switching between mipmaps)
rlTextureParameters(texture.id, RL_TEXTURE_MIN_FILTER, RL_TEXTURE_FILTER_MIP_NEAREST);
// RL_FILTER_NEAREST - tex filter: POINT (no filter), no mipmaps
rlTextureParameters(texture.id, RL_TEXTURE_MAG_FILTER, RL_FILTER_NEAREST);
// RL_TEXTURE_FILTER_NEAREST - tex filter: POINT (no filter), no mipmaps
rlTextureParameters(texture.id, RL_TEXTURE_MAG_FILTER, RL_TEXTURE_FILTER_NEAREST);
}
else
{
// RL_FILTER_NEAREST - tex filter: POINT (no filter), no mipmaps
rlTextureParameters(texture.id, RL_TEXTURE_MIN_FILTER, RL_FILTER_NEAREST);
rlTextureParameters(texture.id, RL_TEXTURE_MAG_FILTER, RL_FILTER_NEAREST);
// RL_TEXTURE_FILTER_NEAREST - tex filter: POINT (no filter), no mipmaps
rlTextureParameters(texture.id, RL_TEXTURE_MIN_FILTER, RL_TEXTURE_FILTER_NEAREST);
rlTextureParameters(texture.id, RL_TEXTURE_MAG_FILTER, RL_TEXTURE_FILTER_NEAREST);
}
} break;
case FILTER_BILINEAR:
case TEXTURE_FILTER_BILINEAR:
{
if (texture.mipmaps > 1)
{
// RL_FILTER_LINEAR_MIP_NEAREST - tex filter: BILINEAR, mipmaps filter: POINT (sharp switching between mipmaps)
// Alternative: RL_FILTER_NEAREST_MIP_LINEAR - tex filter: POINT, mipmaps filter: BILINEAR (smooth transition between mipmaps)
rlTextureParameters(texture.id, RL_TEXTURE_MIN_FILTER, RL_FILTER_LINEAR_MIP_NEAREST);
// RL_TEXTURE_FILTER_LINEAR_MIP_NEAREST - tex filter: BILINEAR, mipmaps filter: POINT (sharp switching between mipmaps)
// Alternative: RL_TEXTURE_FILTER_NEAREST_MIP_LINEAR - tex filter: POINT, mipmaps filter: BILINEAR (smooth transition between mipmaps)
rlTextureParameters(texture.id, RL_TEXTURE_MIN_FILTER, RL_TEXTURE_FILTER_LINEAR_MIP_NEAREST);
// RL_FILTER_LINEAR - tex filter: BILINEAR, no mipmaps
rlTextureParameters(texture.id, RL_TEXTURE_MAG_FILTER, RL_FILTER_LINEAR);
// RL_TEXTURE_FILTER_LINEAR - tex filter: BILINEAR, no mipmaps
rlTextureParameters(texture.id, RL_TEXTURE_MAG_FILTER, RL_TEXTURE_FILTER_LINEAR);
}
else
{
// RL_FILTER_LINEAR - tex filter: BILINEAR, no mipmaps
rlTextureParameters(texture.id, RL_TEXTURE_MIN_FILTER, RL_FILTER_LINEAR);
rlTextureParameters(texture.id, RL_TEXTURE_MAG_FILTER, RL_FILTER_LINEAR);
// RL_TEXTURE_FILTER_LINEAR - tex filter: BILINEAR, no mipmaps
rlTextureParameters(texture.id, RL_TEXTURE_MIN_FILTER, RL_TEXTURE_FILTER_LINEAR);
rlTextureParameters(texture.id, RL_TEXTURE_MAG_FILTER, RL_TEXTURE_FILTER_LINEAR);
}
} break;
case FILTER_TRILINEAR:
case TEXTURE_FILTER_TRILINEAR:
{
if (texture.mipmaps > 1)
{
// RL_FILTER_MIP_LINEAR - tex filter: BILINEAR, mipmaps filter: BILINEAR (smooth transition between mipmaps)
rlTextureParameters(texture.id, RL_TEXTURE_MIN_FILTER, RL_FILTER_MIP_LINEAR);
// RL_TEXTURE_FILTER_MIP_LINEAR - tex filter: BILINEAR, mipmaps filter: BILINEAR (smooth transition between mipmaps)
rlTextureParameters(texture.id, RL_TEXTURE_MIN_FILTER, RL_TEXTURE_FILTER_MIP_LINEAR);
// RL_FILTER_LINEAR - tex filter: BILINEAR, no mipmaps
rlTextureParameters(texture.id, RL_TEXTURE_MAG_FILTER, RL_FILTER_LINEAR);
// RL_TEXTURE_FILTER_LINEAR - tex filter: BILINEAR, no mipmaps
rlTextureParameters(texture.id, RL_TEXTURE_MAG_FILTER, RL_TEXTURE_FILTER_LINEAR);
}
else
{
TRACELOG(LOG_WARNING, "TEXTURE: [ID %i] No mipmaps available for TRILINEAR texture filtering", texture.id);
// RL_FILTER_LINEAR - tex filter: BILINEAR, no mipmaps
rlTextureParameters(texture.id, RL_TEXTURE_MIN_FILTER, RL_FILTER_LINEAR);
rlTextureParameters(texture.id, RL_TEXTURE_MAG_FILTER, RL_FILTER_LINEAR);
// RL_TEXTURE_FILTER_LINEAR - tex filter: BILINEAR, no mipmaps
rlTextureParameters(texture.id, RL_TEXTURE_MIN_FILTER, RL_TEXTURE_FILTER_LINEAR);
rlTextureParameters(texture.id, RL_TEXTURE_MAG_FILTER, RL_TEXTURE_FILTER_LINEAR);
}
} break;
case FILTER_ANISOTROPIC_4X: rlTextureParameters(texture.id, RL_TEXTURE_ANISOTROPIC_FILTER, 4); break;
case FILTER_ANISOTROPIC_8X: rlTextureParameters(texture.id, RL_TEXTURE_ANISOTROPIC_FILTER, 8); break;
case FILTER_ANISOTROPIC_16X: rlTextureParameters(texture.id, RL_TEXTURE_ANISOTROPIC_FILTER, 16); break;
case TEXTURE_FILTER_ANISOTROPIC_4X: rlTextureParameters(texture.id, RL_TEXTURE_FILTER_ANISOTROPIC, 4); break;
case TEXTURE_FILTER_ANISOTROPIC_8X: rlTextureParameters(texture.id, RL_TEXTURE_FILTER_ANISOTROPIC, 8); break;
case TEXTURE_FILTER_ANISOTROPIC_16X: rlTextureParameters(texture.id, RL_TEXTURE_FILTER_ANISOTROPIC, 16); break;
default: break;
}
}
@ -3033,25 +3033,25 @@ void SetTextureWrap(Texture2D texture, int wrapMode)
{
switch (wrapMode)
{
case WRAP_REPEAT:
case TEXTURE_WRAP_REPEAT:
{
rlTextureParameters(texture.id, RL_TEXTURE_WRAP_S, RL_WRAP_REPEAT);
rlTextureParameters(texture.id, RL_TEXTURE_WRAP_T, RL_WRAP_REPEAT);
rlTextureParameters(texture.id, RL_TEXTURE_TEXTURE_WRAP_S, RL_TEXTURE_WRAP_REPEAT);
rlTextureParameters(texture.id, RL_TEXTURE_TEXTURE_WRAP_T, RL_TEXTURE_WRAP_REPEAT);
} break;
case WRAP_CLAMP:
case TEXTURE_WRAP_CLAMP:
{
rlTextureParameters(texture.id, RL_TEXTURE_WRAP_S, RL_WRAP_CLAMP);
rlTextureParameters(texture.id, RL_TEXTURE_WRAP_T, RL_WRAP_CLAMP);
rlTextureParameters(texture.id, RL_TEXTURE_TEXTURE_WRAP_S, RL_TEXTURE_WRAP_CLAMP);
rlTextureParameters(texture.id, RL_TEXTURE_TEXTURE_WRAP_T, RL_TEXTURE_WRAP_CLAMP);
} break;
case WRAP_MIRROR_REPEAT:
case TEXTURE_WRAP_MIRROR_REPEAT:
{
rlTextureParameters(texture.id, RL_TEXTURE_WRAP_S, RL_WRAP_MIRROR_REPEAT);
rlTextureParameters(texture.id, RL_TEXTURE_WRAP_T, RL_WRAP_MIRROR_REPEAT);
rlTextureParameters(texture.id, RL_TEXTURE_TEXTURE_WRAP_S, RL_TEXTURE_WRAP_MIRROR_REPEAT);
rlTextureParameters(texture.id, RL_TEXTURE_TEXTURE_WRAP_T, RL_TEXTURE_WRAP_MIRROR_REPEAT);
} break;
case WRAP_MIRROR_CLAMP:
case TEXTURE_WRAP_MIRROR_CLAMP:
{
rlTextureParameters(texture.id, RL_TEXTURE_WRAP_S, RL_WRAP_MIRROR_CLAMP);
rlTextureParameters(texture.id, RL_TEXTURE_WRAP_T, RL_WRAP_MIRROR_CLAMP);
rlTextureParameters(texture.id, RL_TEXTURE_TEXTURE_WRAP_S, RL_TEXTURE_WRAP_MIRROR_CLAMP);
rlTextureParameters(texture.id, RL_TEXTURE_TEXTURE_WRAP_T, RL_TEXTURE_WRAP_MIRROR_CLAMP);
} break;
default: break;
}