REVIEWED: GetMouseWheelMove(), avoid move scaling on PLATFORM_WEB

Tested with latest emscripten 3.1.18
This commit is contained in:
Ray 2022-08-02 18:07:44 +02:00
parent 312fa64b88
commit df5514088e

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@ -3765,26 +3765,17 @@ float GetMouseWheelMove(void)
else result = (float)CORE.Input.Mouse.currentWheelMove.y; else result = (float)CORE.Input.Mouse.currentWheelMove.y;
#endif #endif
#if defined(PLATFORM_WEB)
result /= 100.0f;
#endif
return result; return result;
} }
// Get mouse wheel movement X/Y as a vector // Get mouse wheel movement X/Y as a vector
Vector2 GetMouseWheelMoveV(void) Vector2 GetMouseWheelMoveV(void)
{ {
#if defined(PLATFORM_ANDROID) Vector2 result = { 0 };
return (Vector2){ 0.0f, 0.0f };
#endif result = CORE.Input.Mouse.currentWheelMove;
#if defined(PLATFORM_WEB)
Vector2 result = CORE.Input.Mouse.currentWheelMove;
result.x /= 100.0f;
result.y /= 100.0f;
#endif
return CORE.Input.Mouse.currentWheelMove; return result;
} }
// Set mouse cursor // Set mouse cursor