Add lighting system -IN PROGRESS-

Improved materials
This commit is contained in:
raysan5 2016-05-20 12:28:07 +02:00
parent af890cf210
commit dcf5f45f68
4 changed files with 228 additions and 6 deletions

View file

@ -732,6 +732,18 @@ Material LoadDefaultMaterial(void)
return material;
}
// Load standard material (uses standard models shader)
// NOTE: Standard shader supports multiple maps and lights
Material LoadStandardMaterial(void)
{
Material material = LoadDefaultMaterial();
//material.shader = GetStandardShader();
return material;
}
// Unload material from memory
void UnloadMaterial(Material material)
{
rlDeleteTextures(material.texDiffuse.id);