Remove trail spaces
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61 changed files with 565 additions and 565 deletions
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@ -48,7 +48,7 @@ int main(void)
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// Load julia set shader
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// NOTE: Defining 0 (NULL) for vertex shader forces usage of internal default vertex shader
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Shader shader = LoadShader(0, TextFormat("resources/shaders/glsl%i/julia_set.fs", GLSL_VERSION));
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// Create a RenderTexture2D to be used for render to texture
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RenderTexture2D target = LoadRenderTexture(GetScreenWidth(), GetScreenHeight());
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@ -74,7 +74,7 @@ int main(void)
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SetShaderValue(shader, cLoc, c, SHADER_UNIFORM_VEC2);
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SetShaderValue(shader, zoomLoc, &zoom, SHADER_UNIFORM_FLOAT);
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SetShaderValue(shader, offsetLoc, offset, SHADER_UNIFORM_VEC2);
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int incrementSpeed = 0; // Multiplier of speed to change c value
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bool showControls = true; // Show controls
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bool pause = false; // Pause animation
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